procedural-3d-engine/examples
2021-04-27 13:53:07 +02:00
..
bloom Cleaned up includes 2020-08-09 13:16:35 +02:00
computecloth Cleaned up includes 2020-08-09 13:16:35 +02:00
computecullandlod Cleaned up includes 2020-08-09 13:16:35 +02:00
computeheadless Change scope of validationExt and validationLayerName variables 2021-01-18 17:41:41 +01:00
computenbody Cleaned up includes 2020-08-09 13:16:35 +02:00
computeparticles Cleaned up includes 2020-08-09 13:16:35 +02:00
computeraytracing Cleaned up includes 2020-08-09 13:16:35 +02:00
computeshader Use concurrent sharing mode for image if compute and graphics queue family indices differ 2020-08-29 12:19:05 +02:00
conditionalrender Cleaned up includes 2020-08-09 13:16:35 +02:00
conservativeraster Cleaned up includes 2020-08-09 13:16:35 +02:00
debugmarker Cleaned up includes 2020-08-09 13:16:35 +02:00
deferred Cleaned up includes 2020-08-09 13:16:35 +02:00
deferredmultisampling Cleaned up includes 2020-08-09 13:16:35 +02:00
deferredshadows Fixed typos 2020-08-09 14:39:32 +02:00
descriptorindexing Finished descriptor indexing example 2021-01-28 22:04:25 +01:00
descriptorsets Fixed typos 2020-08-09 14:39:32 +02:00
displacement Cleaned up includes 2020-08-09 13:16:35 +02:00
distancefieldfonts Cleaned up includes 2020-08-09 13:16:35 +02:00
dynamicuniformbuffer Cleaned up includes 2020-08-09 13:16:35 +02:00
gears Cleaned up includes 2020-08-09 13:16:35 +02:00
geometryshader Fixed typos 2020-08-09 14:39:32 +02:00
gltfloading Fixed typos 2020-08-09 14:39:32 +02:00
gltfscenerendering Fixed typos 2020-08-09 14:39:32 +02:00
gltfskinning Split texture class into header and implementation 2020-08-08 22:54:34 +02:00
hdr Cleaned up includes 2020-08-09 13:16:35 +02:00
imgui Cleaned up includes 2020-08-09 13:16:35 +02:00
indirectdraw Fixed typos 2020-08-09 14:39:32 +02:00
inlineuniformblocks Cleaned up includes 2020-08-09 13:16:35 +02:00
inputattachments Cleaned up includes 2020-08-09 13:16:35 +02:00
instancing Removed no-longer required texture compression feature check 2021-03-13 13:51:09 +01:00
multisampling Cleaned up includes 2020-08-09 13:16:35 +02:00
multithreading Cleaned up includes 2020-08-09 13:16:35 +02:00
multiview Cleaned up includes 2020-08-09 13:16:35 +02:00
negativeviewportheight Cleaned up includes 2020-08-09 13:16:35 +02:00
occlusionquery Cleaned up includes 2020-08-09 13:16:35 +02:00
offscreen Optimizations and code-cleanup 2020-10-09 11:07:19 +02:00
oit Use push constants for fixed object data, some minor code cleanup 2020-08-21 17:27:54 +02:00
parallaxmapping Cleaned up includes 2020-08-09 13:16:35 +02:00
particlefire Cleaned up includes 2020-08-09 13:16:35 +02:00
pbrbasic Fixed typos 2020-08-09 13:38:33 +02:00
pbribl Fixed typos 2020-08-09 13:38:33 +02:00
pbrtexture Fixed typos 2020-08-09 13:38:33 +02:00
pipelines Cleaned up includes 2020-08-09 13:16:35 +02:00
pipelinestatistics Cleaned up includes 2020-08-09 13:16:35 +02:00
pushconstants Cleaned up includes 2020-08-09 13:16:35 +02:00
pushdescriptors Cleaned up includes 2020-08-09 13:16:35 +02:00
radialblur Cleaned up includes 2020-08-09 13:16:35 +02:00
rayquery Release resources, fixes validation 2020-12-12 08:40:28 +01:00
raytracingbasic Apply shader group handle alignment where required 2020-12-12 08:20:33 +01:00
raytracingcallable Added HLSL shaders for ray tracing callable sample 2021-03-06 16:21:09 +01:00
raytracingreflections The test declares VkSpecializationInfo in a localized scope and calls vkCreateRayTracingPipelinesKHR outside of that scope. Thus, by the time vkCreateRayTracingPipelinesKHR is called, VkSpecializationInfo has been destroyed. 2021-02-23 14:53:35 -05:00
raytracingshadows Fixed comments 2021-01-17 20:08:49 +01:00
renderheadless Change scope of validationExt and validationLayerName variables 2021-01-18 17:41:41 +01:00
screenshot Fixed typos 2020-08-09 13:48:49 +02:00
shadowmapping Fixed typos 2020-08-09 13:48:49 +02:00
shadowmappingcascade Fixed typos 2020-08-09 13:48:49 +02:00
shadowmappingomni Fixed typos 2020-08-09 13:48:49 +02:00
specializationconstants Cleaned up includes 2020-08-09 13:16:35 +02:00
sphericalenvmapping Cleaned up includes 2020-08-09 13:16:35 +02:00
ssao SSAO sample: Render Sponza with textures 2021-02-25 19:16:41 +01:00
stencilbuffer Cleaned up includes 2020-08-09 13:16:35 +02:00
subpasses Fixed typos 2020-08-09 13:48:49 +02:00
terraintessellation Fixed typos 2020-08-09 13:48:49 +02:00
tessellation Fixed typos 2020-08-09 13:48:49 +02:00
textoverlay Fixed typos 2020-08-09 13:48:49 +02:00
texture Cleaned up includes 2020-08-09 13:16:35 +02:00
texture3d Enable OpenMP 2020-09-17 13:55:26 +02:00
texturearray Cleaned up includes 2020-08-09 13:16:35 +02:00
texturecubemap Cleaned up includes 2020-08-09 13:16:35 +02:00
texturecubemaparray Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00
texturemipmapgen Cleaned up includes 2020-08-09 13:16:35 +02:00
texturesparseresidency Cleaned up includes 2020-08-09 13:16:35 +02:00
triangle Add support for rendering for the headless extension 2021-04-27 13:53:07 +02:00
variablerateshading Proper cleanup 2020-09-12 13:06:39 +02:00
viewportarray Cleaned up includes 2020-08-09 13:16:35 +02:00
vulkanscene Cleaned up includes 2020-08-09 13:16:35 +02:00
CMakeLists.txt Added descriptorindexing sample to CMake. 2020-12-16 10:40:23 +00:00