procedural-3d-engine/examples
2022-07-20 12:00:14 -04:00
..
bloom Only apply stencil flag if selected format has a stencil part 2022-05-14 11:44:57 +02:00
computecloth Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer 2022-07-07 09:57:01 -04:00
computecullandlod Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer 2022-07-07 09:57:01 -04:00
computeheadless Change scope of validationExt and validationLayerName variables 2021-01-18 17:41:41 +01:00
computenbody Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer 2022-07-07 09:57:01 -04:00
computeparticles Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer 2022-07-07 09:57:01 -04:00
computeraytracing Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer 2022-07-07 09:57:01 -04:00
computeshader Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
conditionalrender ImGui example now shows Vulkan API and driver info, ImGui+TextOverlay+ConditionalRender+gltfSceneRendering examples now support macOS retina displays 2022-07-13 12:24:26 -04:00
conservativeraster Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
debugmarker Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
deferred Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
deferredmultisampling Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
deferredshadows Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
descriptorindexing Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
descriptorsets Fixes in examples: support swapchain image count change on resize, fix multiple validation layer errors on resize and quit, multiview now supports resize/fullscreen, computecloth deltaT now based on frame time, multisampling recreates attachments on resize, P key now pauses computeparticles, descriptorsets, and pushdescriptors 2022-07-07 09:57:01 -04:00
displacement Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
distancefieldfonts Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
dynamicrendering Descriptor setup 2022-05-08 09:30:15 +02:00
dynamicuniformbuffer Fix bound range in dynamicuniformbuffer sample 2021-08-31 12:27:52 +02:00
gears Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
geometryshader Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
gltfloading Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
gltfscenerendering ImGui example now shows Vulkan API and driver info, ImGui+TextOverlay+ConditionalRender+gltfSceneRendering examples now support macOS retina displays 2022-07-13 12:24:26 -04:00
gltfskinning Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
graphicspipelinelibrary Added thread include 2022-04-22 08:05:28 +02:00
hdr Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
imgui ImGui example now shows Vulkan API and driver info, ImGui+TextOverlay+ConditionalRender+gltfSceneRendering examples now support macOS retina displays 2022-07-13 12:24:26 -04:00
indirectdraw Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
inlineuniformblocks Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
inputattachments Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
instancing Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
multisampling Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
multithreading Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
multiview Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
negativeviewportheight Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
occlusionquery Disable culling for models 2021-11-11 20:01:03 +01:00
offscreen Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
oit Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
parallaxmapping Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
particlefire Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
pbrbasic Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pbribl Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pbrtexture Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
pipelines Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
pipelinestatistics Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pushconstants Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pushdescriptors Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
radialblur Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
rayquery Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
raytracingbasic Remove acceleration structure host commands usage 2021-02-23 18:24:59 -08:00
raytracingcallable Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
raytracingreflections Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
raytracingshadows Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
renderheadless Change scope of validationExt and validationLayerName variables 2021-01-18 17:41:41 +01:00
screenshot Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
shadowmapping Pass depth range to depth map visualization shader 2022-05-08 11:43:06 +02:00
shadowmappingcascade Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
shadowmappingomni Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
specializationconstants Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
sphericalenvmapping Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
ssao Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
stencilbuffer Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
subpasses Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
terraintessellation Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
tessellation Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
textoverlay ImGui example now shows Vulkan API and driver info, ImGui+TextOverlay+ConditionalRender+gltfSceneRendering examples now support macOS retina displays 2022-07-13 12:24:26 -04:00
texture Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
texture3d Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
texturearray Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
texturecubemap Fixing several validation related issues 2021-10-24 13:00:11 +02:00
texturecubemaparray Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
texturemipmapgen Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
texturesparseresidency Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
triangle Handle Vulkan / memory cleanup on shutdown for macOS benchmarking case 2022-07-20 12:00:14 -04:00
variablerateshading Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
vertexattributes Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
viewportarray Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
vulkanscene Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
CMakeLists.txt macOS retina scaling fixes, M1 Vulkan vsync workaround, CMakeLists OpenMP path fix for Apple 2022-07-07 09:57:01 -04:00