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camera.hpp
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Apply rotation speed for mouse input
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2016-07-03 21:06:17 +02:00 |
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frustum.hpp
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Added tessellation evaluation shader frustum culling and pipeline stats for dynamic terrain tessellation example
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2016-06-23 22:01:48 +02:00 |
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keycodes.hpp
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Added Android build files and seettings for SSAO example
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2016-10-30 13:49:30 +01:00 |
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threadpool.hpp
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Implement make_unique, only require c++11 in CMakeLists (Fixes #235, Refs#167)
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2016-09-20 21:04:16 +02:00 |
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vulkanandroid.cpp
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Added Android function pointers for indirect draws, lowered object count on Android
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2016-08-01 22:01:36 +02:00 |
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vulkanandroid.h
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Added Android function pointers for indirect draws, lowered object count on Android
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2016-08-01 22:01:36 +02:00 |
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vulkanbuffer.hpp
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Method to copy data to mapped buffer
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2016-10-28 19:57:59 +02:00 |
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vulkandebug.cpp
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Replaced some C casts with C++ style casts
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2016-08-02 20:41:16 +02:00 |
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vulkandebug.h
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Debug marker functions naming
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2016-05-28 12:00:43 +02:00 |
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vulkandevice.hpp
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Option for dedicated transfer queue upon device creation
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2016-10-03 11:00:18 +02:00 |
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vulkanexamplebase.cpp
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Updated window resize handling on (Fixes #171)
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2016-10-16 17:39:30 +02:00 |
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vulkanexamplebase.h
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Updated window resize handling on (Fixes #171)
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2016-10-16 17:39:30 +02:00 |
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vulkanframebuffer.hpp
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Framebuffer image final layout
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2016-09-03 11:19:38 +02:00 |
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vulkanheightmap.hpp
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Heightmap class constructor parameters
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2016-10-20 21:27:49 +02:00 |
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vulkanMeshLoader.hpp
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Revert buffer usage flags
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2016-09-21 19:39:15 +02:00 |
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vulkanswapchain.hpp
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Swapchain (and surface) cleanup on APP_CMD_TERM_WINDOW (Android)
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2016-08-31 20:41:32 +02:00 |
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vulkantextoverlay.hpp
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Use allocation size returned by image memory requirements for font image (Fixes #217)
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2016-08-22 12:57:40 +02:00 |
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vulkanTextureLoader.hpp
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Added function to create a 2D texture from a buffer
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2016-10-22 13:14:47 +02:00 |
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vulkantools.cpp
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Added lighting to SSAO example. small changes and fixes
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2016-10-29 13:18:20 +02:00 |
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vulkantools.h
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Added lighting to SSAO example. small changes and fixes
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2016-10-29 13:18:20 +02:00 |