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benchmark.hpp
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Add option to only render a given number of frames.
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2021-07-29 12:15:58 +02:00 |
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camera.hpp
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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CMakeLists.txt
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Split swap chain class into header and implementation
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2020-08-08 18:48:00 +02:00 |
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frustum.hpp
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keycodes.hpp
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Add DirectFB WSI support (#761)
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2020-09-13 10:12:33 +02:00 |
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threadpool.hpp
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Fixed typos
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2020-08-08 13:25:58 +02:00 |
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VulkanAndroid.cpp
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fix example oit build for Android failed
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2022-01-21 14:13:21 +08:00 |
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VulkanAndroid.h
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fix example oit build for Android failed
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2022-01-21 14:13:21 +08:00 |
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VulkanBuffer.cpp
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Remove pragma once from implementation files
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2020-08-09 11:56:19 +02:00 |
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VulkanBuffer.h
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Split buffer class into header and implementation
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2020-08-08 22:18:35 +02:00 |
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VulkanDebug.cpp
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Fixed typos
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2020-08-08 13:25:58 +02:00 |
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VulkanDebug.h
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Debug message callback calling conventions
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2017-11-04 15:48:51 +01:00 |
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VulkanDevice.cpp
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Updated Vulkan Headers to 1.2.178
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2021-05-17 20:39:41 +02:00 |
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VulkanDevice.h
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Split device class into header and implementation
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2020-08-08 22:36:01 +02:00 |
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vulkanexamplebase.cpp
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Added sample fro dynamic rendering using VK_KHR_dynamic_rendering
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2021-11-06 19:45:22 +01:00 |
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vulkanexamplebase.h
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Added sample fro dynamic rendering using VK_KHR_dynamic_rendering
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2021-11-06 19:45:22 +01:00 |
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VulkanFrameBuffer.hpp
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Fixed typos
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2020-08-09 14:39:32 +02:00 |
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VulkanglTFModel.cpp
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Fixed potential memory leak bug.
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2022-04-18 16:54:21 +08:00 |
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VulkanglTFModel.h
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Fix compile warning and crash in SSAO test.
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2021-02-15 12:30:38 +01:00 |
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VulkanHeightmap.hpp
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Split device class into header and implementation
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2020-08-08 22:36:01 +02:00 |
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VulkanInitializers.hpp
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Updated ray tracing samples to final ray tracing extensions
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2020-11-23 12:15:57 +01:00 |
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VulkanRaytracingSample.cpp
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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VulkanRaytracingSample.h
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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VulkanSwapChain.cpp
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Add support for rendering for the headless extension
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2021-04-27 13:53:07 +02:00 |
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VulkanSwapChain.h
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Add support for rendering for the headless extension
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2021-04-27 13:53:07 +02:00 |
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VulkanTexture.cpp
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Remove pragma once from implementation files
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2020-08-09 11:56:19 +02:00 |
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VulkanTexture.h
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Split texture class into header and implementation
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2020-08-08 22:54:34 +02:00 |
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VulkanTools.cpp
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Only apply stencil flag if selected format has a stencil part
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2022-05-14 11:44:57 +02:00 |
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VulkanTools.h
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Only apply stencil flag if selected format has a stencil part
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2022-05-14 11:44:57 +02:00 |
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VulkanUIOverlay.cpp
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Started working on sample showing comparing separate/interleaved vertex attributes
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2021-12-26 18:42:03 +01:00 |
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VulkanUIOverlay.h
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Started working on sample showing comparing separate/interleaved vertex attributes
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2021-12-26 18:42:03 +01:00 |