..
benchmark.hpp
Merged #729
2020-08-23 18:05:39 +02:00
camera.hpp
Merge glTF branch ( #747 )
2020-07-28 20:20:38 +02:00
CMakeLists.txt
Split swap chain class into header and implementation
2020-08-08 18:48:00 +02:00
frustum.hpp
Moved frustum class to vks namespace (Refs #260 )
2017-02-12 13:37:12 +01:00
keycodes.hpp
Add DirectFB WSI support ( #761 )
2020-09-13 10:12:33 +02:00
threadpool.hpp
Fixed typos
2020-08-08 13:25:58 +02:00
VulkanAndroid.cpp
Added Android build files and screenshot for order independent transparency sample
2020-08-21 10:12:55 +02:00
VulkanAndroid.h
Added Android build files and screenshot for order independent transparency sample
2020-08-21 10:12:55 +02:00
VulkanBuffer.cpp
Remove pragma once from implementation files
2020-08-09 11:56:19 +02:00
VulkanBuffer.h
Split buffer class into header and implementation
2020-08-08 22:18:35 +02:00
VulkanDebug.cpp
Fixed typos
2020-08-08 13:25:58 +02:00
VulkanDebug.h
Debug message callback calling conventions
2017-11-04 15:48:51 +01:00
VulkanDevice.cpp
Better handling of device creation failure
2020-08-27 22:32:49 +02:00
VulkanDevice.h
Split device class into header and implementation
2020-08-08 22:36:01 +02:00
vulkanexamplebase.cpp
Don't fail on startup when input device(s) are not present
2021-05-04 17:31:34 +01:00
vulkanexamplebase.h
Reworked command line argument handling ( #804 )
2021-01-29 15:40:52 +01:00
VulkanFrameBuffer.hpp
Fixed typos
2020-08-09 14:39:32 +02:00
VulkanglTFModel.cpp
Fix compile warning and crash in SSAO test.
2021-02-15 12:30:38 +01:00
VulkanglTFModel.h
Fix compile warning and crash in SSAO test.
2021-02-15 12:30:38 +01:00
VulkanHeightmap.hpp
Split device class into header and implementation
2020-08-08 22:36:01 +02:00
VulkanInitializers.hpp
Updated ray tracing samples to final ray tracing extensions
2020-11-23 12:15:57 +01:00
VulkanRaytracingSample.cpp
Merge branch 'master' of https://github.com/SaschaWillems/Vulkan
2020-12-12 08:21:10 +01:00
VulkanRaytracingSample.h
Updated ray tracing samples to final ray tracing extensions
2020-11-23 12:15:57 +01:00
VulkanSwapChain.cpp
Added comment on oldSwapChain
2021-03-02 07:33:18 +01:00
VulkanSwapChain.h
Add DirectFB WSI support ( #761 )
2020-09-13 10:12:33 +02:00
VulkanTexture.cpp
Remove pragma once from implementation files
2020-08-09 11:56:19 +02:00
VulkanTexture.h
Split texture class into header and implementation
2020-08-08 22:54:34 +02:00
VulkanTools.cpp
Add VK_PHYSICAL_DEVICE_TYPE_CPU to string
2021-01-07 19:54:33 +00:00
VulkanTools.h
Apply shader group handle alignment where required
2020-12-12 08:20:33 +01:00
VulkanUIOverlay.cpp
Load UI overla font from asset path
2020-02-17 21:09:43 +01:00
VulkanUIOverlay.h
Split device class into header and implementation
2020-08-08 22:36:01 +02:00