procedural-3d-engine/data/shaders/glsl/raytracingcallable
2021-10-18 21:41:18 +02:00
..
callable1.rcall
callable1.rcall.spv
callable2.rcall
callable2.rcall.spv
callable3.rcall
callable3.rcall.spv
closesthit.rchit Changed ray tracing closest hit shader hit attributes to vec2 2021-10-18 21:41:18 +02:00
closesthit.rchit.spv
miss.rmiss
miss.rmiss.spv
raygen.rgen
raygen.rgen.spv