* vkDebug::DebugMarkerRegion adds automatically scoped region markers * vkDebug::insertDebugMarker() inserts a label in a command buffer * vkDebug::SetObjectName() names any vulkan object with a friendly name |
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|---|---|---|
| .. | ||
| frustum.hpp | ||
| threadpool.hpp | ||
| vulkanandroid.cpp | ||
| vulkanandroid.h | ||
| vulkandebug.cpp | ||
| vulkandebug.h | ||
| vulkanexamplebase.cpp | ||
| vulkanexamplebase.h | ||
| vulkanMeshLoader.hpp | ||
| vulkanswapchain.hpp | ||
| vulkanTextureLoader.hpp | ||
| vulkantools.cpp | ||
| vulkantools.h | ||