procedural-3d-engine/data
2016-04-02 12:04:27 +02:00
..
models Changed mesh format, asset paths for multi threaded rendering example 2016-04-02 12:04:27 +02:00
shaders Added space background sphere using a secondary command buffer 2016-04-01 22:48:16 +02:00
textures Update texutre maps and shaders for particle system fire 2016-03-19 20:02:30 +01:00
font.fnt Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00