procedural-3d-engine/data/shaders/raytracing
2018-11-19 22:05:47 +01:00
..
generate-spirv.bat Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00
raytracing.comp Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders 2018-11-19 22:05:47 +01:00
raytracing.comp.spv Fixed shadow back projections 2016-09-02 14:53:44 +02:00
texture.frag Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders 2018-11-19 22:05:47 +01:00
texture.frag.spv Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00
texture.vert Removed GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack extensions from all shaders 2018-11-19 22:05:47 +01:00
texture.vert.spv Refactored compute ray tracing example, use dedicated graphics queue if available 2016-08-20 12:02:02 +02:00