..
camera.hpp
Missing include
2017-02-11 09:44:46 +01:00
frustum.hpp
Moved frustum class to vks namespace (Refs #260 )
2017-02-12 13:37:12 +01:00
keycodes.hpp
Updates to iOS and macOS functionality using MoltenVK.
2017-06-22 14:53:49 -04:00
threadpool.hpp
fix error build
2017-03-18 19:30:26 +03:00
VulkanAndroid.cpp
File name capitalization
2017-03-25 12:09:45 +01:00
VulkanAndroid.h
File name capitalization
2017-03-25 12:09:45 +01:00
VulkanBuffer.hpp
Initialize buffer and memory with VK_NULL_HANDLE
2017-04-16 13:39:36 +02:00
VulkanDebug.cpp
Removed VK_LAYER_LUNARG_image (Android) [skip ci]
2017-03-13 19:32:23 +01:00
VulkanDebug.h
File name capitalization
2017-03-25 12:09:45 +01:00
VulkanDevice.hpp
Store enabled features in device class
2017-06-14 23:38:57 +02:00
vulkanexamplebase.cpp
Support installing demos, support out-of-tree builds
2017-07-04 18:12:04 +03:00
vulkanexamplebase.h
Merge with upstream master
2017-06-05 17:04:14 -04:00
VulkanFrameBuffer.hpp
Set sampler max. anisotropy to 1.0f instead of 0.0f (valdidation)
2017-06-17 16:07:38 +02:00
VulkanHeightmap.hpp
Moved heightmap to vks namespace (Refs #260 )
2017-02-12 13:35:26 +01:00
VulkanInitializers.hpp
Initialize sampler create info with maxAnisotropy of 1.0f (Validation) [skip ci]
2017-03-26 15:11:02 +02:00
VulkanModel.hpp
Log android error if model couldn't be loaded from asset manager
2017-03-09 20:00:55 +01:00
VulkanSwapChain.hpp
Merge with upstream master
2017-06-05 17:04:14 -04:00
VulkanTextOverlay.hpp
Set maxAnisotropy to 1.0f instead of 0.0f (Fixes validation errors, refs #277 )
2017-06-01 22:32:39 +02:00
VulkanTexture.hpp
Check if anisotropy is enabled ( Fixes #336 , Refs #277 )
2017-06-14 23:39:41 +02:00
VulkanTools.cpp
Removed unused parameters for image layout transitions and shader loading (Refs #103 )
2017-04-23 11:51:31 +02:00
VulkanTools.h
Removed unused parameters for image layout transitions and shader loading (Refs #103 )
2017-04-23 11:51:31 +02:00