procedural-3d-engine/data/shaders/multithreading
2016-09-21 19:48:45 +02:00
..
generate-spirv.bat Added space background sphere using a secondary command buffer 2016-04-01 22:48:16 +02:00
phong.frag Continued work on multi threaded rendering example (wip) 2016-03-06 12:55:52 +01:00
phong.frag.spv Continued work on multi threading example, now uses a thread pool for updating secondary command buffers 2016-04-01 13:27:03 +02:00
phong.vert Added space background sphere using a secondary command buffer 2016-04-01 22:48:16 +02:00
phong.vert.spv Updated SPIR-V shader binaries 2016-09-21 19:48:45 +02:00
starsphere.frag Added missing usages in buffers used a source of data copy. Fixed problems with types in starsphere.frag shader. Updated starsphere.frag.spv file. 2016-09-21 14:53:41 +02:00
starsphere.frag.spv Updated SPIR-V shader binaries 2016-09-21 19:48:45 +02:00
starsphere.vert Added space background sphere using a secondary command buffer 2016-04-01 22:48:16 +02:00
starsphere.vert.spv Updated SPIR-V shader binaries 2016-09-21 19:48:45 +02:00