procedural-3d-engine/data/shaders/raytracing
2016-09-02 20:13:12 +02:00
..
generate-spirv.bat Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00
raytracing.comp Compute raytracing basic camera movement 2016-09-02 20:13:12 +02:00
raytracing.comp.spv Fixed shadow back projections 2016-09-02 14:53:44 +02:00
texture.frag Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00
texture.frag.spv Initial commit for compute shader ray tracing example (work in progress) 2016-03-27 21:49:14 +02:00
texture.vert Refactored compute ray tracing example, use dedicated graphics queue if available 2016-08-20 12:02:02 +02:00
texture.vert.spv Refactored compute ray tracing example, use dedicated graphics queue if available 2016-08-20 12:02:02 +02:00