procedural-3d-engine/data/hlsl/texturecubemap
2020-05-21 16:29:47 +01:00
..
reflect.frag Add inverseModelView UBO to fix texturecubemap sample 2020-05-21 16:29:47 +01:00
reflect.vert Add inverseModelView UBO to fix texturecubemap sample 2020-05-21 16:29:47 +01:00
skybox.frag Add shaders re-implemented in HLSL 2020-05-21 12:58:13 +01:00
skybox.vert Add inverseModelView UBO to fix texturecubemap sample 2020-05-21 16:29:47 +01:00