procedural-3d-engine/base
2018-03-03 11:49:46 +01:00
..
benchmark.hpp Output device info, benchmark result file optional 2018-01-19 21:43:00 +01:00
camera.hpp Getter for near and far clip 2017-12-09 21:12:16 +01:00
CMakeLists.txt Replaced text overlay with proper (imgui based) UI overlay class 2017-10-29 11:41:43 +01:00
frustum.hpp Moved frustum class to vks namespace (Refs #260) 2017-02-12 13:37:12 +01:00
keycodes.hpp Removed key dummy codes for android 2017-11-04 10:33:55 +01:00
threadpool.hpp fix error build 2017-03-18 19:30:26 +03:00
VulkanAndroid.cpp File name capitalization 2017-03-25 12:09:45 +01:00
VulkanAndroid.h Android UI overlay touch handling 2017-11-02 17:07:07 +01:00
VulkanBuffer.hpp Initialize buffer and memory with VK_NULL_HANDLE 2017-04-16 13:39:36 +02:00
VulkanDebug.cpp Debug message callback calling conventions 2017-11-04 15:48:51 +01:00
VulkanDebug.h Debug message callback calling conventions 2017-11-04 15:48:51 +01:00
VulkanDevice.hpp Enabled exceptions on android 2017-11-10 22:17:03 +01:00
vulkanexamplebase.cpp Added support for per-example instance based extensions 2018-03-03 11:49:46 +01:00
vulkanexamplebase.h Added support for per-example instance based extensions 2018-03-03 11:49:46 +01:00
VulkanFrameBuffer.hpp Set sampler max. anisotropy to 1.0f instead of 0.0f (valdidation) 2017-06-17 16:07:38 +02:00
VulkanHeightmap.hpp Moved heightmap to vks namespace (Refs #260) 2017-02-12 13:35:26 +01:00
VulkanInitializers.hpp Initialize sampler create info with maxAnisotropy of 1.0f (Validation) [skip ci] 2017-03-26 15:11:02 +02:00
VulkanModel.hpp Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
VulkanSwapChain.hpp Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
VulkanTexture.hpp Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
VulkanTools.cpp Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
VulkanTools.h Result (exit) codes for fatal terminations 2018-01-21 18:28:17 +01:00
VulkanUIOverlay.cpp VulkanUIOverlay: Use the correct initial layout 2017-11-21 17:31:35 -08:00
VulkanUIOverlay.h Pass updated frame buffers on resize 2017-11-03 16:35:38 +01:00