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procedural-3d-engine
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8f1d351489
procedural-3d-engine
/
examples
/
raytracingtextures
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Sascha Willems
8f1d351489
Started working on a ray tracing texture mapping Sample
...
Uses any hit for transparency, and BDA for accessing vertex and index buffers
2023-04-07 14:13:04 +02:00
..
raytracingtextures.cpp
Started working on a ray tracing texture mapping Sample
2023-04-07 14:13:04 +02:00