procedural-3d-engine/data/shaders/glsl/imgui/ui.vert
Ben Clayton ca884587a4 Move shaders into glsl and hlsl directories
Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`

Fix up shader paths in the cpp files to point to the new glsl location.

`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).

Issue: #723
2020-06-01 12:22:28 +01:00

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486 B
GLSL

#version 450
layout (location = 0) in vec2 inPos;
layout (location = 1) in vec2 inUV;
layout (location = 2) in vec4 inColor;
layout (push_constant) uniform PushConstants {
vec2 scale;
vec2 translate;
} pushConstants;
layout (location = 0) out vec2 outUV;
layout (location = 1) out vec4 outColor;
out gl_PerVertex
{
vec4 gl_Position;
};
void main()
{
outUV = inUV;
outColor = inColor;
gl_Position = vec4(inPos * pushConstants.scale + pushConstants.translate, 0.0, 1.0);
}