procedural-3d-engine/multithreading
2016-04-02 12:04:27 +02:00
..
multithreading.cpp Changed mesh format, asset paths for multi threaded rendering example 2016-04-02 12:04:27 +02:00
multithreading.vcxproj Continued work on multi threading example, now uses a thread pool for updating secondary command buffers 2016-04-01 13:27:03 +02:00
multithreading.vcxproj.filters Continued work on multi threading example, now uses a thread pool for updating secondary command buffers 2016-04-01 13:27:03 +02:00