Move `data/shaders` to `data/shaders/glsl` Move `data/hlsl` to `data/shaders/hlsl` Fix up shader paths in the cpp files to point to the new glsl location. `data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for now). Issue: #723
7 lines
No EOL
138 B
GLSL
7 lines
No EOL
138 B
GLSL
// Copyright 2020 Google LLC
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[shader("miss")]
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void main([[vk::location(0)]] in float3 hitValue)
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{
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hitValue = float3(0.0, 0.0, 0.2);
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} |