procedural-3d-engine/examples
2023-12-30 12:03:46 +01:00
..
bloom Code cleanup 2023-12-24 15:58:23 +01:00
computecloth Code cleanup 2023-12-28 20:37:39 +01:00
computecullandlod Minor code cleanup 2023-06-18 17:53:21 +02:00
computeheadless Fix shaders path for computeheadless and renderheadless 2023-07-12 10:07:39 -05:00
computenbody
computeparticles
computeraytracing Code cleanup 2023-12-24 15:58:23 +01:00
computeshader Code cleanup. fixes warnings 2023-12-22 14:30:18 +01:00
conditionalrender Code cleanup, remove warnings 2023-12-21 19:02:07 +01:00
conservativeraster
debugprintf Added sample for shader debugprintf 2023-12-24 14:50:29 +01:00
debugutils Minor code cleanup 2023-12-24 15:02:35 +01:00
deferred Merge pull request #959 from itoral/fix_depth_stencil_aspects 2022-07-30 08:56:32 +02:00
deferredmultisampling Minor code cleanup 2022-12-09 07:24:32 +01:00
deferredshadows Minor code cleanup 2022-12-09 07:24:32 +01:00
descriptorbuffer Code cleanup 2023-12-27 19:58:33 +01:00
descriptorindexing Code cleanup 2023-12-29 19:00:35 +01:00
descriptorsets Clean up descriptor pool setup 2023-06-08 18:34:17 +02:00
displacement Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
distancefieldfonts Code cleanup 2023-12-24 15:58:23 +01:00
dynamicrendering Code cleanup, additional comments 2023-12-30 12:03:46 +01:00
dynamicstate Code cleanup. fixes warnings 2023-12-22 14:30:18 +01:00
dynamicuniformbuffer
gears Code cleanup 2023-12-25 16:06:52 +01:00
geometryshader Code cleanup 2023-12-24 15:58:23 +01:00
gltfloading Changed references to the asset pack 2023-05-10 21:29:33 +02:00
gltfscenerendering Changed references to the asset pack 2023-05-10 21:29:33 +02:00
gltfskinning Changed references to the asset pack 2023-05-10 21:29:33 +02:00
graphicspipelinelibrary Code cleanup 2023-12-20 20:14:36 +01:00
hdr Code cleanup 2023-12-20 20:14:36 +01:00
imgui Added ImGui style selection 2023-02-25 10:27:47 +01:00
indirectdraw
inlineuniformblocks Merge pull request #790 from kuhar/clang-warnings 2022-12-31 14:03:31 +01:00
inputattachments Code cleanup 2023-12-20 20:14:36 +01:00
instancing Float conversion fix 2023-12-25 11:04:55 +01:00
meshshader use EXT for mesh shader feature 2023-04-19 00:02:15 +08:00
multisampling Code cleanup 2023-12-27 19:58:33 +01:00
multithreading Code cleanup 2023-12-24 15:58:23 +01:00
multiview Fixed left/right offsets 2023-09-14 22:43:37 +02:00
negativeviewportheight Code cleanup. fixes warnings 2023-12-22 14:30:18 +01:00
occlusionquery Code cleanup 2023-12-20 20:14:36 +01:00
offscreen Removed unnecessary binding. 2023-07-10 15:37:00 +03:00
oit Code cleanup 2023-12-28 20:37:39 +01:00
parallaxmapping Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
particlesystem Renamed particle fire sample 2023-07-16 16:03:29 +02:00
pbrbasic Minor code cleanup 2022-12-09 07:24:32 +01:00
pbribl Code cleanup 2023-12-28 20:37:39 +01:00
pbrtexture Code cleanup 2023-12-28 20:37:39 +01:00
pipelines Code cleanup 2023-12-24 15:58:23 +01:00
pipelinestatistics Fix query count and dateaSize/stride calculation 2023-08-04 20:04:15 +02:00
pushconstants Merge pull request #790 from kuhar/clang-warnings 2022-12-31 14:03:31 +01:00
pushdescriptors Fix a typo in rotation.y update 2023-03-04 09:29:39 -08:00
radialblur Code cleanup 2023-12-24 15:58:23 +01:00
rayquery Code cleanup, remove warnings 2023-12-21 19:02:07 +01:00
raytracingbasic RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingcallable RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracinggltf Code comments 2023-11-28 20:01:12 +01:00
raytracingintersection Destroy buffers 2023-08-05 13:32:17 +02:00
raytracingreflections RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingsbtdata Fixed buffer sizes and recompiled shaders 2023-08-04 19:49:42 +02:00
raytracingshadows RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingtextures Reworked descriptor setup 2023-04-12 19:54:11 +02:00
renderheadless Fix shaders path for computeheadless and renderheadless 2023-07-12 10:07:39 -05:00
screenshot Minor code cleanup 2023-07-16 15:55:58 +02:00
shaderobjects Set additional dynamic states 2023-11-03 15:06:50 +01:00
shadowmapping Code cleanup 2023-12-24 15:58:23 +01:00
shadowmappingcascade Fix a comment in shadowmappingcascade example 2023-08-22 11:14:42 +02:00
shadowmappingomni Code cleanup 2023-12-27 19:58:33 +01:00
specializationconstants Minor code cleanup 2022-12-09 07:24:32 +01:00
sphericalenvmapping Code cleanup 2023-12-24 15:58:23 +01:00
ssao Minor code cleanup 2022-12-09 07:24:32 +01:00
stencilbuffer Add stencil format require toggle 2023-05-09 18:03:51 +02:00
subpasses Code cleanup 2023-12-24 15:58:23 +01:00
terraintessellation Fix UV calculation 2023-06-08 18:31:31 +02:00
tessellation Code cleanup 2023-12-24 15:58:23 +01:00
textoverlay Correct the dimensions of the font data buffer 2023-04-19 17:43:05 +02:00
texture Changed references to the asset pack 2023-05-10 21:29:33 +02:00
texture3d Code cleanup. fixes warnings 2023-12-22 14:30:18 +01:00
texturearray Minor code cleanup 2023-07-16 15:55:58 +02:00
texturecubemap Code cleanup. fixes warnings 2023-12-22 14:30:18 +01:00
texturecubemaparray Changed references to the asset pack 2023-05-10 21:29:33 +02:00
texturemipmapgen Code cleanup. fixes warnings 2023-12-22 14:30:18 +01:00
texturesparseresidency Add ray traced glTF sample (#1083) 2023-11-01 10:55:33 +01:00
triangle Mutiple frames in fight 2023-12-26 18:49:39 +01:00
variablerateshading Proper resize handling 2023-10-14 16:35:41 +02:00
vertexattributes Changed references to the asset pack 2023-05-10 21:29:33 +02:00
viewportarray Fix incorrect left/right viewport locations (#1064) 2023-09-14 22:40:19 +02:00
vulkanscene Minor code cleanup 2023-07-16 15:55:58 +02:00
CMakeLists.txt Added sample for shader debugprintf 2023-12-24 14:50:29 +01:00