procedural-3d-engine/base
2016-03-13 12:15:58 +01:00
..
vulkanandroid.cpp Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkanandroid.h Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkandebug.cpp Updated validation layer names to SDK 1.0.5 2016-03-13 12:15:00 +01:00
vulkandebug.h Android compatibility for vulkandebug 2016-03-05 11:45:35 +01:00
vulkanexamplebase.cpp Added VK_IMAGE_ASPECT_STENCIL_BIT to initial depth stencil image barrier 2016-03-13 12:15:58 +01:00
vulkanexamplebase.h Force glm clip space to 0..1 (Fixes #18, Fixes #45) 2016-03-08 21:52:40 +01:00
vulkanMeshLoader.hpp Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkanswapchain.hpp queuePresent overload for passing a wait semaphore (#65) 2016-03-06 16:18:29 +01:00
vulkanTextureLoader.hpp Mip map loading for 2D textures (optimal tiling) 2016-03-05 00:40:02 +01:00
vulkantools.cpp Add initializer VkRenderPassCreateInfo 2016-03-10 21:16:57 +01:00
vulkantools.h Add initializer VkRenderPassCreateInfo 2016-03-10 21:16:57 +01:00