Move `data/shaders` to `data/shaders/glsl` Move `data/hlsl` to `data/shaders/hlsl` Fix up shader paths in the cpp files to point to the new glsl location. `data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for now). Issue: #723
7 lines
No EOL
117 B
GLSL
7 lines
No EOL
117 B
GLSL
// Copyright 2020 Google LLC
|
|
|
|
[shader("miss")]
|
|
void main([[vk::location(2)]] in bool shadowed)
|
|
{
|
|
shadowed = false;
|
|
} |