procedural-3d-engine/data/shaders/hlsl/nv_ray_tracing_shadows/shadow.rmiss
Ben Clayton ca884587a4 Move shaders into glsl and hlsl directories
Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`

Fix up shader paths in the cpp files to point to the new glsl location.

`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).

Issue: #723
2020-06-01 12:22:28 +01:00

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117 B
GLSL

// Copyright 2020 Google LLC
[shader("miss")]
void main([[vk::location(2)]] in bool shadowed)
{
shadowed = false;
}