Move `data/shaders` to `data/shaders/glsl` Move `data/hlsl` to `data/shaders/hlsl` Fix up shader paths in the cpp files to point to the new glsl location. `data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for now). Issue: #723 |
||
|---|---|---|
| .. | ||
| filtercube.vert | ||
| genbrdflut.frag | ||
| genbrdflut.vert | ||
| irradiancecube.frag | ||
| pbribl.frag | ||
| pbribl.vert | ||
| prefilterenvmap.frag | ||
| skybox.frag | ||
| skybox.vert | ||