procedural-3d-engine/examples/texturecubemaparray
Sascha Willems 4e600f5943 Fixed coordinate transformation for skybox and reflection objects
Matched HLSL and GLSL shaders
Fixes #757
2020-08-28 21:15:13 +02:00
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texturecubemaparray.cpp Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00