procedural-3d-engine/base/vulkandebug.cpp

285 lines
10 KiB
C++

/*
* Vulkan examples debug wrapper
*
* Appendix for VK_EXT_Debug_Report can be found at https://github.com/KhronosGroup/Vulkan-Docs/blob/1.0-VK_EXT_debug_report/doc/specs/vulkan/appendices/debug_report.txt
*
* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
*
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/
#include "vulkandebug.h"
#include <iostream>
namespace vkDebug
{
int validationLayerCount = 1;
const char *validationLayerNames[] =
{
// This is a meta layer that enables all of the standard
// validation layers in the correct order :
// threading, parameter_validation, device_limits, object_tracker, image, core_validation, swapchain, and unique_objects
"VK_LAYER_LUNARG_standard_validation"
};
PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallback = VK_NULL_HANDLE;
PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallback = VK_NULL_HANDLE;
PFN_vkDebugReportMessageEXT dbgBreakCallback = VK_NULL_HANDLE;
VkDebugReportCallbackEXT msgCallback;
VkBool32 messageCallback(
VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objType,
uint64_t srcObject,
size_t location,
int32_t msgCode,
const char* pLayerPrefix,
const char* pMsg,
void* pUserData)
{
// Message text passed in by validation layer
std::string text(pMsg);
// Select prefix depending on flags passed to the callback
// Note that multiple flags may be set for a single validation message
std::string prefix("");
// Error that may result in undefined behaviour
if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT)
{
prefix += "ERROR:";
};
// Warnings may hint at unexpected / non-spec API usage
if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT)
{
prefix += "WARNING:";
};
// May indicate sub-optimal usage of the API
if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT)
{
prefix += "PERFORMANCE:";
};
// Informal messages that may become handy during debugging
if (flags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT)
{
prefix += "INFO:";
}
// Diagnostic info from the Vulkan loader and layers
// Usually not helpful in terms of API usage, but may help to debug layer and loader problems
if (flags & VK_DEBUG_REPORT_DEBUG_BIT_EXT)
{
prefix += "DEBUG:";
}
// Display message to default output (console if activated)
std::cout << prefix << " [" << pLayerPrefix << "] Code " << msgCode << " : " << pMsg << "\n";
fflush(stdout);
// The return value of this callback controls wether the Vulkan call that caused
// the validation message will be aborted or not
// We return VK_FALSE as we DON'T want Vulkan calls that cause a validation message
// (and return a VkResult) to abort
// If you instead want to have calls abort, pass in VK_TRUE and the function will
// return VK_ERROR_VALIDATION_FAILED_EXT
return VK_FALSE;
}
void setupDebugging(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportCallbackEXT callBack)
{
CreateDebugReportCallback = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT");
DestroyDebugReportCallback = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT");
dbgBreakCallback = (PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr(instance, "vkDebugReportMessageEXT");
VkDebugReportCallbackCreateInfoEXT dbgCreateInfo = {};
dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
dbgCreateInfo.pfnCallback = (PFN_vkDebugReportCallbackEXT)messageCallback;
dbgCreateInfo.flags = flags;
VkResult err = CreateDebugReportCallback(
instance,
&dbgCreateInfo,
nullptr,
(callBack != VK_NULL_HANDLE) ? &callBack : &msgCallback);
assert(!err);
}
void freeDebugCallback(VkInstance instance)
{
if (msgCallback != VK_NULL_HANDLE)
{
DestroyDebugReportCallback(instance, msgCallback, nullptr);
}
}
namespace DebugMarker
{
bool active = false;
PFN_vkDebugMarkerSetObjectTagEXT pfnDebugMarkerSetObjectTag = VK_NULL_HANDLE;
PFN_vkDebugMarkerSetObjectNameEXT pfnDebugMarkerSetObjectName = VK_NULL_HANDLE;
PFN_vkCmdDebugMarkerBeginEXT pfnCmdDebugMarkerBegin = VK_NULL_HANDLE;
PFN_vkCmdDebugMarkerEndEXT pfnCmdDebugMarkerEnd = VK_NULL_HANDLE;
PFN_vkCmdDebugMarkerInsertEXT pfnCmdDebugMarkerInsert = VK_NULL_HANDLE;
void setup(VkDevice device)
{
pfnDebugMarkerSetObjectTag = (PFN_vkDebugMarkerSetObjectTagEXT)vkGetDeviceProcAddr(device, "vkDebugMarkerSetObjectTagEXT");
pfnDebugMarkerSetObjectName = (PFN_vkDebugMarkerSetObjectNameEXT)vkGetDeviceProcAddr(device, "vkDebugMarkerSetObjectNameEXT");
pfnCmdDebugMarkerBegin = (PFN_vkCmdDebugMarkerBeginEXT)vkGetDeviceProcAddr(device, "vkCmdDebugMarkerBeginEXT");
pfnCmdDebugMarkerEnd = (PFN_vkCmdDebugMarkerEndEXT)vkGetDeviceProcAddr(device, "vkCmdDebugMarkerEndEXT");
pfnCmdDebugMarkerInsert = (PFN_vkCmdDebugMarkerInsertEXT)vkGetDeviceProcAddr(device, "vkCmdDebugMarkerInsertEXT");
// Set flag if at least one function pointer is present
active = (pfnDebugMarkerSetObjectName != VK_NULL_HANDLE);
}
void setObjectName(VkDevice device, uint64_t object, VkDebugReportObjectTypeEXT objectType, const char *name)
{
// Check for valid function pointer (may not be present if not running in a debugging application)
if (pfnDebugMarkerSetObjectName)
{
VkDebugMarkerObjectNameInfoEXT nameInfo = {};
nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT;
nameInfo.objectType = objectType;
nameInfo.object = object;
nameInfo.pObjectName = name;
pfnDebugMarkerSetObjectName(device, &nameInfo);
}
}
void setObjectTag(VkDevice device, uint64_t object, VkDebugReportObjectTypeEXT objectType, uint64_t name, size_t tagSize, const void* tag)
{
// Check for valid function pointer (may not be present if not running in a debugging application)
if (pfnDebugMarkerSetObjectTag)
{
VkDebugMarkerObjectTagInfoEXT tagInfo = {};
tagInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT;
tagInfo.objectType = objectType;
tagInfo.object = object;
tagInfo.tagName = name;
tagInfo.tagSize = tagSize;
tagInfo.pTag = tag;
pfnDebugMarkerSetObjectTag(device, &tagInfo);
}
}
void beginRegion(VkCommandBuffer cmdbuffer, const char* pMarkerName, glm::vec4 color)
{
// Check for valid function pointer (may not be present if not running in a debugging application)
if (pfnCmdDebugMarkerBegin)
{
VkDebugMarkerMarkerInfoEXT markerInfo = {};
markerInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT;
memcpy(markerInfo.color, &color[0], sizeof(float) * 4);
markerInfo.pMarkerName = pMarkerName;
pfnCmdDebugMarkerBegin(cmdbuffer, &markerInfo);
}
}
void insert(VkCommandBuffer cmdbuffer, std::string markerName, glm::vec4 color)
{
// Check for valid function pointer (may not be present if not running in a debugging application)
if (pfnCmdDebugMarkerInsert)
{
VkDebugMarkerMarkerInfoEXT markerInfo = {};
markerInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT;
memcpy(markerInfo.color, &color[0], sizeof(float) * 4);
markerInfo.pMarkerName = markerName.c_str();
pfnCmdDebugMarkerInsert(cmdbuffer, &markerInfo);
}
}
void endRegion(VkCommandBuffer cmdBuffer)
{
// Check for valid function (may not be present if not runnin in a debugging application)
if (pfnCmdDebugMarkerEnd)
{
pfnCmdDebugMarkerEnd(cmdBuffer);
}
}
void setCommandBufferName(VkDevice device, VkCommandBuffer cmdBuffer, const char * name)
{
setObjectName(device, (uint64_t)cmdBuffer, VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT, name);
}
void setQueueName(VkDevice device, VkQueue queue, const char * name)
{
setObjectName(device, (uint64_t)queue, VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT, name);
}
void setImageName(VkDevice device, VkImage image, const char * name)
{
setObjectName(device, (uint64_t)image, VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, name);
}
void setSamplerName(VkDevice device, VkSampler sampler, const char * name)
{
setObjectName(device, (uint64_t)sampler, VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT, name);
}
void setBufferName(VkDevice device, VkBuffer buffer, const char * name)
{
setObjectName(device, (uint64_t)buffer, VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, name);
}
void setDeviceMemoryName(VkDevice device, VkDeviceMemory memory, const char * name)
{
setObjectName(device, (uint64_t)memory, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, name);
}
void setShaderModuleName(VkDevice device, VkShaderModule shaderModule, const char * name)
{
setObjectName(device, (uint64_t)shaderModule, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT, name);
}
void setPipelineName(VkDevice device, VkPipeline pipeline, const char * name)
{
setObjectName(device, (uint64_t)pipeline, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT, name);
}
void setPipelineLayoutName(VkDevice device, VkPipelineLayout pipelineLayout, const char * name)
{
setObjectName(device, (uint64_t)pipelineLayout, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, name);
}
void setRenderPassName(VkDevice device, VkRenderPass renderPass, const char * name)
{
setObjectName(device, (uint64_t)renderPass, VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT, name);
}
void setFramebufferName(VkDevice device, VkFramebuffer framebuffer, const char * name)
{
setObjectName(device, (uint64_t)framebuffer, VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT, name);
}
void setDescriptorSetLayoutName(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const char * name)
{
setObjectName(device, (uint64_t)descriptorSetLayout, VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT, name);
}
void setDescriptorSetName(VkDevice device, VkDescriptorSet descriptorSet, const char * name)
{
setObjectName(device, (uint64_t)descriptorSet, VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT, name);
}
void setSemaphoreName(VkDevice device, VkSemaphore semaphore, const char * name)
{
setObjectName(device, (uint64_t)semaphore, VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT, name);
}
void setFenceName(VkDevice device, VkFence fence, const char * name)
{
setObjectName(device, (uint64_t)fence, VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT, name);
}
void setEventName(VkDevice device, VkEvent _event, const char * name)
{
setObjectName(device, (uint64_t)_event, VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT, name);
}
};
}