| .. |
|
bloom
|
Updated bloom shaders (better lighting with specular)
|
2016-02-24 23:14:47 +01:00 |
|
computeparticles
|
Corrected attribute binding format, lowered particle count for android
|
2016-04-21 22:02:22 +02:00 |
|
computeshader
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
cubemap
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
deferred
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
displacement
|
Explicit LOD fetch in tessellation evaluation shader (Fixes #71)
|
2016-03-10 19:28:36 +01:00 |
|
distancefieldfonts
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
geometryshader
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
instancing
|
Updated instancing example, using instanced attributes (instead of one big ubo), staging, new meshes, etc.
|
2016-04-17 12:30:42 +02:00 |
|
mesh
|
Updated mesh shaders (better lighting with specular)
|
2016-02-24 23:26:49 +01:00 |
|
multithreading
|
Added space background sphere using a secondary command buffer
|
2016-04-01 22:48:16 +02:00 |
|
occlusionquery
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
offscreen
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
parallax
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
particlefire
|
Update texutre maps and shaders for particle system fire
|
2016-03-19 20:02:30 +01:00 |
|
pipelines
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
pushconstants
|
Fixes for examples using push constants (now working fine on AMD too)
|
2016-03-02 19:58:06 +01:00 |
|
radialblur
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
raytracing
|
Small raytracing shader performance changes
|
2016-04-12 20:28:46 +02:00 |
|
shadowmapomni
|
Moved shaders for omni directional shadow mapping sample
|
2016-02-28 22:19:27 +01:00 |
|
shadowmapping
|
Added shadow mapping example
|
2016-02-28 22:26:11 +01:00 |
|
skeletalanimation
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
sphericalenvmapping
|
Update spherical environment mapping shaders to reflect camera orientation for normals
|
2016-03-02 21:13:23 +01:00 |
|
tessellation
|
Rebuild SPIR-V shaders for tessellation example with recent glslangvalidator. Fixes #54
|
2016-03-01 22:05:49 +01:00 |
|
textoverlay
|
Added backgdrop, object and more text to text overlay example
|
2016-05-07 12:37:12 +02:00 |
|
texturearray
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
vulkanscene
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
gears.frag
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
gears.frag.spv
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
gears.vert
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
gears.vert.spv
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
spirv-gears.bat
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
spirv-tesselation.bat
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
spirv-texture.bat
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
spirv-triangle.bat
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
texture.frag
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
texture.frag.spv
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
texture.vert
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
texture.vert.spv
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
triangle.frag
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
triangle.frag.spv
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
triangle.vert
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |
|
triangle.vert.spv
|
Added Vulkan examples sources!
|
2016-02-16 15:07:25 +01:00 |