procedural-3d-engine/external/ktx/lib/hashlist.c
Sascha Willems feb939096f
Merge glTF branch (#747)
* Added helper function for easy pipeline vertex input state create info structure setup from glTF model vertex class

* Split glTF loader into header and implementation

* Updated sample to use glTF

* Removed collada files

Replaced assets are now part of the asset pack

* Return value for glTF model vertex input state create info helper

* Removed unused assets

* Use glTF assets

* Added default material for glTF node's without materials

* Use glTF assets

* Apply pre-transforms to normals

* Use glTF assets

* Use glTF assets

* Use vertex input state from glTF model class

* Scene setup

* Use glTF assets

* Use glTF assets

* Display error message and exit if glTF file could not be loaded

* Use glTF assets

* Use glTF assets

* Use glTF assets

* Remove unused buffer binds

* Use glTF assets

* Remove no longer used model files

* Remove no longer used model files

* Added support for rendering glTF models with images

* glTF model normal pre-transform ignores translation

* Use glTF assets

* Use glTF assets

* Use glTF assets

* Use glTF assets

* Use glTF assets

* Only add combined image samplers to pool if actually used in the scene

* Use global descriptor set layouts

* Use global descriptor set layouts

* Use glTF assets

* Use glTF assets

* Use glTF assets

Code cleanup
Updated GLSL and HLSL shaders

* Use glTF assets

Code cleanup

* Use glTF assets

Code cleanup
Updated GLSL and HLSL shaders

* Remove no-longer used model

* Use glTF assets

Code cleanup
Updated GLSL and HLSL shaders

* Use glTF assets

Code cleanup
Updated GLSL and HLSL shaders
Removed no-longer used model

* Use glTF assets

Code cleanup
Use RGBA texture instead of different compressed formats
Removed no-longer used assets

* Adnrdoid build file

* Use glTF assets

Code cleanup and refactoring
Updated GLSL and HLSL shaders

* Added vertex count and way of passing additional memory property type flags to glTF loader

* Use glTF assets

Updated GLSL and HLSL shaders
Removed no-longer used assets

* Use glTF assets

Updated GLSL and HLSL shaders

* Remove unfinished sample

* Completely reworked push constants sample

Use glTF assets
Updated GLSL and HLSL shaders
Removed no-longer used assets

* Android CMake build files

* Removed un-used asset

* Explicit buffer binding function

* Use glTF assets

Code cleanup
Updated GLSL and HLSL shaders

* Use glTF assets

Code cleanup

* Use glTF assets

Code cleanup
Removed no-longer used assets

* Use glTF assets

Code cleanup
Updated GLSL and HLSL shaders
Removed no-longer used assets

* Remove no-longer used asset

* Use glTF assets

Code cleanup and refactoring
Performance optimizations
Updated GLSL and HLSL shaders
Removed no-longer used assets

* Use glTF assets

Code cleanup and refactoring
Updated GLSL and HLSL shaders
Removed no-longer used assets

* Use glTF assets

Code cleanup and refactoring
Updated GLSL and HLSL shaders
Removed no-longer used assets

* Use glTF assets

Code cleanup and refactoring
Removed no-longer used assets

* Use glTF assets

Code cleanup and refactoring
Removed no-longer used assets

* Use glTF assets

Code cleanup and refactoring

* Use glTF assets

Code cleanup and refactoring

* Use glTF assets

Code cleanup and refactoring
Removed no-longer used assets

* Pass vertex size and calculate multiplier in shaders instead of hard-coding

With this, changes to the glTF vertex structure won't break the ray tracing samples

* Load tangents (if present)

* Use glTF assets

Code cleanup and heavy refactoring
Reworked debug display code

* Android build

* Normal mapping fixes

Udpated HLSL shaders

* Use glTF assets

Code cleanup and heavy refactoring
Reworked debug display code
Updated GLSL and HLSL shaders

* Code cleanup, comments

* Use glTF assets

Code cleanup and heavy refactoring
Reworked debug display code
Updated GLSL and HLSL shaders

* Added sample count to framebuffer create info

* Removed no-longer used assets

* Android build

Removed no-longer used assets

* Code cleanup and heavy refactoring

Updated GLSL and HLSL shaders
Use tangents stored in GLSL instead of calculating them in the fragment shader

* Renamed textured PBR sample main cpp file

* Use glTF assets

Code cleanup and refactoring
Updated GLSL and HLSL shaders
Removed no-longer used assets

* Use glTF assets

Removed no-longer used assets

* Android build files

* Android build files

* Use glTF assets

Removed no-longer used assets

* Fixed HLSL shaders

* Android build files

* Use glTF assets

Updated GLSL and HLSL shaders
Removed no-longer used assets

* Use glTF assets

Updated GLSL and HLSL shaders
Removed no-longer used assets

* Added flag to disable glTF image loading

Useful for samples that use their own textures or don't use textures at all to speed up loading

* Use glTF assets

Code cleanup
Use Sponza scene instead of Sibenik to better highlight the effect
Updated GLSL and HLSL shaders

* Updated Android build files

* Removed left-over comment

* Use Sponza scene for the SSAO sample

* Removed unused code

* Removed ASSIMP

No longer required as all samples now use the glTF file format

* Added missing vertex shader stage

* Removed old ASSIMP-based model loader

* Added support for loading external glTF images from ktx

Android fixes for loading external buffer files

* Scene setup

* Added missing shader stages

* Removed ASSIMP from build files

* Fixed compiler warning

* Removed ASSIMP from readmes

* Android build files cleanup

* Replaced ktx submodule with only the files required for this repo

The ktx submodule was a tad too big and contained lots of files not required for this repo

* Moved ktx build files into base project

* Use glTF assets

* Use glTF assets

* Removed license files, will be moved to asset pack

* Use RGBA textures

* Use RGBA cubemp texture with face assignment based on original images

Refs #679

* Android build files

* Removed textures

All textures will be moved to the asset pack

* Ignore asset folders

* Removed font

Fonts will be moved to the asset pack

* Link to gltf asset pack

* Updated gitignore

* Android build file
2020-07-28 20:20:38 +02:00

344 lines
10 KiB
C

/* -*- tab-width: 4; -*- */
/* vi: set sw=2 ts=4 expandtab: */
/*
* Copyright (c) 2010-2018 The Khronos Group Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @internal
* @file hashlist.c
* @~English
*
* @brief Functions for creating and using a hash list of key-value
* pairs.
*
* @author Mark Callow, HI Corporation
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
// This is to avoid compile warnings. strlen is defined as returning
// size_t and is used by the uthash macros. This avoids having to
// make changes to uthash and a bunch of casts in this file. The
// casts would be required because the key and value lengths in KTX
// are specified as 4 byte quantities so we can't change _keyAndValue
// below to use size_t.
#define strlen(x) ((unsigned int)strlen(x))
#include "uthash.h"
#include "ktx.h"
#include "ktxint.h"
/**
* @internal
* @struct ktxKVListEntry
* @brief Hash list entry structure
*/
typedef struct ktxKVListEntry {
unsigned int keyLen; /*!< Length of the key */
char* key; /*!< Pointer to key string */
unsigned int valueLen; /*!< Length of the value */
void* value; /*!< Pointer to the value */
UT_hash_handle hh; /*!< handle used by UT hash */
} ktxKVListEntry;
/**
* @memberof ktxHashList @public
* @~English
* @brief Construct an empty hash list for storing key-value pairs.
*
* @param [in] pHead pointer to the location to write the list head.
*/
void
ktxHashList_Construct(ktxHashList* pHead)
{
*pHead = NULL;
}
/**
* @memberof ktxHashList @public
* @~English
* @brief Destruct a hash list.
*
* All memory associated with the hash list's keys and values
* is freed.
*
* @param [in] pHead pointer to the hash list to be destroyed.
*/
void
ktxHashList_Destruct(ktxHashList* pHead)
{
ktxKVListEntry* kv;
ktxKVListEntry* head = *pHead;
for(kv = head; kv != NULL;) {
ktxKVListEntry* tmp = (ktxKVListEntry*)kv->hh.next;
HASH_DELETE(hh, head, kv);
free(kv);
kv = tmp;
}
}
/**
* @memberof ktxHashList @public
* @~English
* @brief Create an empty hash list for storing key-value pairs.
*
* @param [in,out] ppHl address of a variable in which to set a pointer to
* the newly created hash list.
*
* @return KTX_SUCCESS or one of the following error codes.
* @exception KTX_OUT_OF_MEMORY if not enough memory.
*/
KTX_error_code
ktxHashList_Create(ktxHashList** ppHl)
{
ktxHashList* hl = (ktxHashList*)malloc(sizeof (ktxKVListEntry*));
if (hl == NULL)
return KTX_OUT_OF_MEMORY;
ktxHashList_Construct(hl);
*ppHl = hl;
return KTX_SUCCESS;
}
/**
* @memberof ktxHashList @public
* @~English
* @brief Destroy a hash list.
*
* All memory associated with the hash list's keys and values
* is freed. The hash list is also freed.
*
* @param [in] pHead pointer to the hash list to be destroyed.
*/
void
ktxHashList_Destroy(ktxHashList* pHead)
{
ktxHashList_Destruct(pHead);
free(pHead);
}
/**
* @memberof ktxHashList @public
* @~English
* @brief Add a key value pair to a hash list.
*
* @param [in] pHead pointer to the head of the target hash list.
* @param [in] key pointer to the UTF8 NUL-terminated string to be used as the key.
* @param [in] valueLen the number of bytes of data in @p value.
* @param [in] value pointer to the bytes of data constituting the value.
*
* @return KTX_SUCCESS or one of the following error codes.
* @exception KTX_INVALID_VALUE if @p This, @p key or @p value are NULL, @p key is an
* empty string or @p valueLen == 0.
*/
KTX_error_code
ktxHashList_AddKVPair(ktxHashList* pHead, const char* key, unsigned int valueLen, const void* value)
{
if (pHead && key && value && valueLen != 0) {
unsigned int keyLen = (unsigned int)strlen(key) + 1;
/* ktxKVListEntry* head = *(ktxKVListEntry**)This; */
ktxKVListEntry* kv;
if (keyLen == 1)
return KTX_INVALID_VALUE; /* Empty string */
/* Allocate all the memory as a block */
kv = (ktxKVListEntry*)malloc(sizeof(ktxKVListEntry) + keyLen + valueLen);
/* Put key first */
kv->key = (char *)kv + sizeof(ktxKVListEntry);
kv->keyLen = keyLen;
/* then value */
kv->value = kv->key + keyLen;
kv->valueLen = valueLen;
memcpy(kv->key, key, keyLen);
memcpy(kv->value, value, valueLen);
HASH_ADD_KEYPTR( hh, *pHead, kv->key, kv->keyLen-1, kv);
return KTX_SUCCESS;
} else
return KTX_INVALID_VALUE;
}
/**
* @memberof ktxHashList @public
* @~English
* @brief Looks up a key in a hash list and returns the value.
*
* @param [in] pHead pointer to the head of the target hash list.
* @param [in] key pointer to a UTF8 NUL-terminated string to find.
* @param [in,out] pValueLen @p *pValueLen is set to the number of bytes of
* data in the returned value.
* @param [in,out] ppValue @p *ppValue is set to the point to the value for
* @p key.
*
* @return KTX_SUCCESS or one of the following error codes.
*
* @exception KTX_INVALID_VALUE if @p This, @p key or @p pValueLen or @p ppValue
* is NULL.
* @exception KTX_NOT_FOUND an entry matching @p key was not found.
*/
KTX_error_code
ktxHashList_FindValue(ktxHashList *pHead, const char* key, unsigned int* pValueLen, void** ppValue)
{
if (pHead && key && pValueLen && ppValue) {
ktxKVListEntry* kv;
/* ktxKVListEntry* head = *(ktxKVListEntry**)This; */
HASH_FIND_STR( *pHead, key, kv ); /* kv: output pointer */
if (kv) {
*pValueLen = kv->valueLen;
*ppValue = kv->value;
return KTX_SUCCESS;
} else
return KTX_NOT_FOUND;
} else
return KTX_INVALID_VALUE;
}
/**
* @memberof ktxHashList @public
* @~English
* @brief Serialize a hash list to a block of data suitable for writing
* to a file.
*
* The caller is responsible for freeing the data block returned by this
* function.
*
* @param [in] pHead pointer to the head of the target hash list.
* @param [in,out] pKvdLen @p *pKvdLen is set to the number of bytes of
* data in the returned data block.
* @param [in,out] ppKvd @p *ppKvd is set to the point to the block of
* memory containing the serialized data.
*
* @return KTX_SUCCESS or one of the following error codes.
*
* @exception KTX_INVALID_VALUE if @p This, @p pKvdLen or @p ppKvd is NULL.
* @exception KTX_OUT_OF_MEMORY there was not enough memory to serialize the
* data.
*/
KTX_error_code
ktxHashList_Serialize(ktxHashList* pHead,
unsigned int* pKvdLen, unsigned char** ppKvd)
{
if (pHead && pKvdLen && ppKvd) {
ktxKVListEntry* kv;
unsigned int bytesOfKeyValueData = 0;
unsigned int keyValueLen;
unsigned char* sd;
char padding[4] = {0, 0, 0, 0};
for (kv = *pHead; kv != NULL; kv = kv->hh.next) {
/* sizeof(sd) is to make space to write keyAndValueByteSize */
keyValueLen = kv->keyLen + kv->valueLen + sizeof(ktx_uint32_t);
/* Add valuePadding */
keyValueLen = _KTX_PAD4(keyValueLen);
bytesOfKeyValueData += keyValueLen;
}
sd = malloc(bytesOfKeyValueData);
if (!sd)
return KTX_OUT_OF_MEMORY;
*pKvdLen = bytesOfKeyValueData;
*ppKvd = sd;
for (kv = *pHead; kv != NULL; kv = kv->hh.next) {
int padLen;
keyValueLen = kv->keyLen + kv->valueLen;
*(ktx_uint32_t*)sd = keyValueLen;
sd += sizeof(ktx_uint32_t);
memcpy(sd, kv->key, kv->keyLen);
sd += kv->keyLen;
memcpy(sd, kv->value, kv->valueLen);
sd += kv->valueLen;
padLen = _KTX_PAD4_LEN(keyValueLen);
memcpy(sd, padding, padLen);
sd += padLen;
}
return KTX_SUCCESS;
} else
return KTX_INVALID_VALUE;
}
/**
* @memberof ktxHashList @public
* @~English
* @brief Construct a hash list from a block of serialized key-value
* data read from a file.
* @note The bytes of the 32-bit key-value lengths within the serialized data
* are expected to be in native endianness.
*
* @param [in] pHead pointer to the head of the target hash list.
* @param [in] kvdLen the length of the serialized key-value data.
* @param [in] pKvd pointer to the serialized key-value data.
* table.
*
* @return KTX_SUCCESS or one of the following error codes.
*
* @exception KTX_INVALID_OPERATION if @p pHead does not point to an empty list.
* @exception KTX_INVALID_VALUE if @p pKvd or @p pHt is NULL or kvdLen == 0.
* @exception KTX_OUT_OF_MEMORY there was not enough memory to create the hash
* table.
*/
KTX_error_code
ktxHashList_Deserialize(ktxHashList* pHead, unsigned int kvdLen, void* pKvd)
{
char* src = pKvd;
KTX_error_code result;
if (kvdLen == 0 || pKvd == NULL || pHead == NULL)
return KTX_INVALID_VALUE;
if (*pHead != NULL)
return KTX_INVALID_OPERATION;
result = KTX_SUCCESS;
while (result == KTX_SUCCESS && src < (char *)pKvd + kvdLen) {
char* key;
unsigned int keyLen;
void* value;
ktx_uint32_t keyAndValueByteSize = *((ktx_uint32_t*)src);
src += sizeof(keyAndValueByteSize);
key = src;
keyLen = (unsigned int)strlen(key) + 1;
value = key + keyLen;
result = ktxHashList_AddKVPair(pHead, key, keyAndValueByteSize - keyLen,
value);
if (result == KTX_SUCCESS) {
src += _KTX_PAD4(keyAndValueByteSize);
}
}
return result;
}