procedural-3d-engine/android/examples/raytracingtextures
William Pearson 358babffd8
Android build fixes (#1156)
* Add gradle build scripts to more examples

* Fix building graphicspipelinelibrary example on android

* Fix tinygltf dependencies

hostimagecopy uses tinygltf but didn't depend on it, while meshshader doesn't use it.

* Load more Vulkan functions on Android

The sparse functions are used by texturesparseresidency, while the begin/end rendering functions are used by trianglevulkan13.
2024-10-08 20:30:35 +02:00
..
src/main Android build fixes (#1156) 2024-10-08 20:30:35 +02:00
build.gradle Android build fixes (#1156) 2024-10-08 20:30:35 +02:00
CMakeLists.txt Android build fixes (#1156) 2024-10-08 20:30:35 +02:00