procedural-3d-engine/base
2016-03-28 21:43:31 +02:00
..
vulkanandroid.cpp Added android function pointers (#97) 2016-03-25 19:41:34 +01:00
vulkanandroid.h Added android function pointers (#97) 2016-03-25 19:41:34 +01:00
vulkandebug.cpp Updated validation layer names to SDK 1.0.5 2016-03-13 12:15:00 +01:00
vulkandebug.h Android compatibility for vulkandebug 2016-03-05 11:45:35 +01:00
vulkanexamplebase.cpp Android application state handling (#97) 2016-03-26 12:58:35 +01:00
vulkanexamplebase.h Made render pass and frame buffer setup functions virtual 2016-03-28 21:43:31 +02:00
vulkanMeshLoader.hpp Added android support for shadow mapping (projected and omni) and texture (array and cubemap ) example (#97) 2016-03-25 15:29:38 +01:00
vulkanswapchain.hpp queuePresent overload for passing a wait semaphore (#65) 2016-03-06 16:18:29 +01:00
vulkanTextureLoader.hpp Merge pull request #92 from 1ace/fix-vktools 2016-03-27 14:55:07 +02:00
vulkantools.cpp Shader module loading from android asset manager (#97) 2016-03-20 15:46:06 +01:00
vulkantools.h Shader module loading from android asset manager (#97) 2016-03-20 15:46:06 +01:00