procedural-3d-engine/base
2016-03-13 16:17:40 +01:00
..
vulkanandroid.cpp Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkanandroid.h Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkandebug.cpp Updated validation layer names to SDK 1.0.5 2016-03-13 12:15:00 +01:00
vulkandebug.h Android compatibility for vulkandebug 2016-03-05 11:45:35 +01:00
vulkanexamplebase.cpp Added VK_IMAGE_ASPECT_STENCIL_BIT to initial depth stencil image barrier 2016-03-13 12:15:58 +01:00
vulkanexamplebase.h Force glm clip space to 0..1 (Fixes #18, Fixes #45) 2016-03-08 21:52:40 +01:00
vulkanMeshLoader.hpp Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkanswapchain.hpp queuePresent overload for passing a wait semaphore (#65) 2016-03-06 16:18:29 +01:00
vulkanTextureLoader.hpp Puss sub resource range with mip level count to image transition barriers 2016-03-13 16:17:40 +01:00
vulkantools.cpp Added setImageLayout overload for passing image sub resource range, src access mask for VK_IMAGE_LAYOUT_PREINITIALIZED (#29) 2016-03-13 13:54:45 +01:00
vulkantools.h Added setImageLayout overload for passing image sub resource range, src access mask for VK_IMAGE_LAYOUT_PREINITIALIZED (#29) 2016-03-13 13:54:45 +01:00