..
bloom
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
commandbuffers
Code cleanup, free Vulkan resources
2018-12-01 22:31:51 +01:00
computecloth
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
computecullandlod
Pass the full count of the indirectCommands to vkCmdDrawIndexedIndirect
2018-12-27 13:11:07 -07:00
computeheadless
Validation layer present check
2018-05-11 08:43:20 +02:00
computenbody
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
computeparticles
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
computeshader
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
conditionalrender
UI rendering as part of command Buffer
2018-09-07 14:00:19 +02:00
conservativeraster
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
debugmarker
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
deferred
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
deferredmultisampling
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
deferredshadows
Removed fragment shader from shadow map generation pipeline
2018-09-16 21:39:31 +02:00
descriptorsets
Use number of cubes for max. number of sets to allocate
2018-11-10 20:40:33 +01:00
displacement
Use texture class descriptor with proper image usage layout (fixes validation)
2018-10-20 12:14:11 +02:00
distancefieldfonts
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
dynamicuniformbuffer
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
gears
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
geometryshader
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
hdr
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
imgui
Updated ImGui example to support recent ImGui version
2018-08-29 18:24:39 +02:00
indirectdraw
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
inlineuniformblocks
Fix maxInlineUniformBlockBindings value + comment
2018-11-14 17:32:46 +01:00
inputattachments
Streamlined UI overlay, code cleanup
2018-08-31 21:15:43 +02:00
instancing
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
mesh
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
multisampling
Samplecount for UIOverlay, refactored vertex inputs
2018-09-08 22:43:59 +02:00
multithreading
Command buffer fence ordering, vertex input refactored
2018-09-09 10:15:51 +02:00
multiview
Use non-multiview renderpass for view display pipeline, proper final image layout (validation)
2018-11-07 21:34:02 +01:00
occlusionquery
Fix occlusion query example visual glitch
2019-03-20 14:15:44 +01:00
offscreen
Merge branch 'master' into imgui_162
2018-09-07 13:44:01 +02:00
parallaxmapping
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
particlefire
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
pbrbasic
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
pbribl
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
pbrtexture
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
pipelines
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
pipelinestatistics
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
pushconstants
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
pushdescriptors
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
radialblur
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
raytracing
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
renderheadless
Code cleanup
2018-11-10 20:32:48 +01:00
scenerendering
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
screenshot
Removed unused variables
2018-11-10 20:13:25 +01:00
shadowmapping
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
shadowmappingcascade
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
shadowmappingomni
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
skeletalanimation
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
specializationconstants
Update camera perspective and aspect ratio on window resize
2018-10-21 09:47:29 +02:00
sphericalenvmapping
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
ssao
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
stencilbuffer
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
subpasses
Streamlined UI overlay, code cleanup
2018-08-31 21:15:43 +02:00
terraintessellation
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
tessellation
Use texture class descriptor with proper image usage layout (fixes validation)
2018-10-20 12:14:11 +02:00
textoverlay
Simplified text overlay example, code cleanup, better text blending
2018-03-24 11:35:02 +01:00
texture
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
texture3d
Code cleanup, fixed validation error
2018-10-20 11:38:43 +02:00
texturearray
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
texturecubemap
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
texturemipmapgen
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
texturesparseresidency
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
triangle
Merge pull request #488 from bioglaze/master
2018-08-26 09:56:48 +02:00
viewportarray
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
vulkanscene
Updated samples to explicitly call drawUI (updated ImGUI version), some code cleanup, removed no-longer necessary UI setup
2018-08-30 21:08:02 +02:00
CMakeLists.txt
wayland: Port to xdg-shell stable
2019-01-16 01:33:34 -07:00