procedural-3d-engine/data/shaders/glsl
2021-01-29 09:58:41 +01:00
..
base Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
bloom Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
computecloth
computecullandlod
computeheadless
computenbody
computeparticles Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
computeraytracing Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
computeshader Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
conditionalrender
conservativeraster
debugmarker Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
deferred Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
deferredmultisampling Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
deferredshadows Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
descriptorindexing Added HLSL shader for descriptor indexing sample 2021-01-29 09:58:41 +01:00
descriptorsets
displacement Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
distancefieldfonts Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
dynamicuniformbuffer
gears
geometryshader Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
gltfloading Merge glTF scene rendering sample (#744) 2020-07-04 14:20:45 +02:00
gltfscenerendering Merge glTF scene rendering sample (#744) 2020-07-04 14:20:45 +02:00
gltfskinning Moved glsl shaders 2020-06-05 21:27:17 +02:00
hdr
imgui
indirectdraw Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
inlineuniformblocks Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
inputattachments
instancing Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
multisampling Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
multithreading Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
multiview
negativeviewportheight
occlusionquery Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
offscreen Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
oit Removed unused define 2020-08-21 21:43:18 +02:00
parallaxmapping Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
particlefire Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
pbrbasic
pbribl
pbrtexture Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
pipelines Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
pipelinestatistics
pushconstants Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
pushdescriptors
radialblur Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
rayquery Added samples for ray queries and callable ray tracing shaders 2020-11-23 12:25:49 +01:00
raytracingbasic Updated ray tracing samples to final ray tracing extensions 2020-11-23 12:15:57 +01:00
raytracingcallable Added samples for ray queries and callable ray tracing shaders 2020-11-23 12:25:49 +01:00
raytracingreflections Updated ray tracing samples to final ray tracing extensions 2020-11-23 12:15:57 +01:00
raytracingshadows Updated ray tracing samples to final ray tracing extensions 2020-11-23 12:15:57 +01:00
renderheadless
screenshot
shadowmapping Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
shadowmappingcascade
shadowmappingomni Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
specializationconstants
sphericalenvmapping Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
ssao Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
stencilbuffer
subpasses
terraintessellation Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
tessellation Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
textoverlay
texture Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
texture3d
texturearray Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
texturecubemap Merge glTF branch (#747) 2020-07-28 20:20:38 +02:00
texturecubemaparray Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00
texturemipmapgen
texturesparseresidency Reworking sparse image residency sample 2020-07-11 13:01:02 +02:00
triangle
variablerateshading Added VRS HLSL shaders 2020-09-12 09:36:28 +02:00
viewportarray
vulkanscene Update ray tracing samples to use VK_KHR_ray_tracing (#753) 2020-08-15 17:59:02 +02:00
compileshaders.py Updated GLSL shader compile script 2020-09-21 07:34:04 +02:00