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base
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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bloom
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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computecloth
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computecullandlod
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computeheadless
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computenbody
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computeparticles
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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computeraytracing
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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computeshader
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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conditionalrender
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conservativeraster
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debugmarker
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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deferred
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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deferredmultisampling
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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deferredshadows
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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descriptorindexing
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Added HLSL shader for descriptor indexing sample
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2021-01-29 09:58:41 +01:00 |
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descriptorsets
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displacement
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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distancefieldfonts
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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dynamicuniformbuffer
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gears
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geometryshader
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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gltfloading
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Merge glTF scene rendering sample (#744)
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2020-07-04 14:20:45 +02:00 |
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gltfscenerendering
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Merge glTF scene rendering sample (#744)
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2020-07-04 14:20:45 +02:00 |
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gltfskinning
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Moved glsl shaders
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2020-06-05 21:27:17 +02:00 |
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hdr
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imgui
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indirectdraw
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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inlineuniformblocks
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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inputattachments
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instancing
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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multisampling
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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multithreading
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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multiview
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negativeviewportheight
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occlusionquery
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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offscreen
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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oit
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Removed unused define
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2020-08-21 21:43:18 +02:00 |
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parallaxmapping
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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particlefire
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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pbrbasic
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pbribl
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pbrtexture
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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pipelines
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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pipelinestatistics
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pushconstants
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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pushdescriptors
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radialblur
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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rayquery
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Added samples for ray queries and callable ray tracing shaders
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2020-11-23 12:25:49 +01:00 |
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raytracingbasic
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Updated ray tracing samples to final ray tracing extensions
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2020-11-23 12:15:57 +01:00 |
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raytracingcallable
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Added samples for ray queries and callable ray tracing shaders
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2020-11-23 12:25:49 +01:00 |
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raytracingreflections
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Updated ray tracing samples to final ray tracing extensions
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2020-11-23 12:15:57 +01:00 |
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raytracingshadows
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Updated ray tracing samples to final ray tracing extensions
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2020-11-23 12:15:57 +01:00 |
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renderheadless
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screenshot
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shadowmapping
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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shadowmappingcascade
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shadowmappingomni
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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specializationconstants
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sphericalenvmapping
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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ssao
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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stencilbuffer
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subpasses
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terraintessellation
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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tessellation
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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textoverlay
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texture
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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texture3d
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texturearray
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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texturecubemap
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Merge glTF branch (#747)
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2020-07-28 20:20:38 +02:00 |
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texturecubemaparray
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Fixed coordinate transformation for skybox and reflection objects
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2020-08-28 21:15:13 +02:00 |
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texturemipmapgen
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texturesparseresidency
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Reworking sparse image residency sample
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2020-07-11 13:01:02 +02:00 |
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triangle
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variablerateshading
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Added VRS HLSL shaders
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2020-09-12 09:36:28 +02:00 |
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viewportarray
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vulkanscene
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Update ray tracing samples to use VK_KHR_ray_tracing (#753)
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2020-08-15 17:59:02 +02:00 |
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compileshaders.py
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Updated GLSL shader compile script
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2020-09-21 07:34:04 +02:00 |