procedural-3d-engine/particlefire
2017-06-17 16:07:38 +02:00
..
particlefire.cpp Set sampler max. anisotropy to 1.0f instead of 0.0f (valdidation) 2017-06-17 16:07:38 +02:00
particlefire.vcxproj Remove VK_PROTOTYPES 2016-03-22 00:25:50 +00:00
particlefire.vcxproj.filters Added cpu based fire particle system (wip) 2016-03-15 22:38:32 +01:00