procedural-3d-engine/data/shaders/offscreen
2016-07-06 21:13:24 +02:00
..
generate-spirv.bat Cleaneer descriptor set layout and pipeline naming, enabled culling, fixed validation warnings for image extents 2016-06-01 22:50:00 +02:00
mirror.frag Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
mirror.frag.spv Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
mirror.vert Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
mirror.vert.spv Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
phong.frag Cleaneer descriptor set layout and pipeline naming, enabled culling, fixed validation warnings for image extents 2016-06-01 22:50:00 +02:00
phong.frag.spv Cleaneer descriptor set layout and pipeline naming, enabled culling, fixed validation warnings for image extents 2016-06-01 22:50:00 +02:00
phong.vert Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
phong.vert.spv Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
quad.frag Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
quad.frag.spv Enabled text overlay, code cleanup, refactoring, gl_PerVertex output for shaders 2016-06-01 21:55:10 +02:00
quad.vert Enabled text overlay, code cleanup, refactoring, gl_PerVertex output for shaders 2016-06-01 21:55:10 +02:00
quad.vert.spv Enabled text overlay, code cleanup, refactoring, gl_PerVertex output for shaders 2016-06-01 21:55:10 +02:00