procedural-3d-engine/data/shaders/radialblur
2016-08-13 23:57:40 +02:00
..
colorpass.frag Color gradient ramp for glowing parts of the mesh 2016-08-13 16:37:53 +02:00
colorpass.frag.spv Color gradient ramp for glowing parts of the mesh 2016-08-13 16:37:53 +02:00
colorpass.vert Color gradient ramp for glowing parts of the mesh 2016-08-13 16:37:53 +02:00
colorpass.vert.spv Color gradient ramp for glowing parts of the mesh 2016-08-13 16:37:53 +02:00
generate-spirv.bat Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
phongpass.frag Color gradient ramp for glowing parts of the mesh 2016-08-13 16:37:53 +02:00
phongpass.frag.spv Color gradient ramp for glowing parts of the mesh 2016-08-13 16:37:53 +02:00
phongpass.vert Color gradient ramp for glowing parts of the mesh 2016-08-13 16:37:53 +02:00
phongpass.vert.spv Color gradient ramp for glowing parts of the mesh 2016-08-13 16:37:53 +02:00
radialblur.frag Replaced fullscreen quad from index and vertex buffer with fullscreen triangle generated in VS, code cleanup and cleaner naming 2016-08-13 22:08:13 +02:00
radialblur.frag.spv Replaced fullscreen quad from index and vertex buffer with fullscreen triangle generated in VS, code cleanup and cleaner naming 2016-08-13 22:08:13 +02:00
radialblur.vert Simplified fullscreen triangle shader 2016-08-13 23:57:40 +02:00
radialblur.vert.spv Simplified fullscreen triangle shader 2016-08-13 23:57:40 +02:00