procedural-3d-engine/data
2016-07-06 21:13:24 +02:00
..
models Added normal maps 2016-07-03 21:16:36 +02:00
shaders Use gl_FrontFacing to determine mirrored surface side, enable clipping (Refs #190) 2016-07-06 21:13:24 +02:00
textures Added normal maps 2016-07-03 21:16:36 +02:00
font.fnt Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00