procedural-3d-engine/apple/ios/Resources/Main.storyboard
SRSaunders ba927eab6c
Add updated iOS App support to the Vulkan examples (#1119)
* Fix clang Objective-C++ flags for macOS command line builds

* Fix getAssetPath() and getShaderBasePath() for macOS command line builds

* Protect debugUtilsMessageCallback() from failing when pMessageIdName is NULL

* Fix a few clang function override and mismatched type warnings

* Fix validation layer warnings on exit for computeraytracing example

* Fix regression in text visibility toggle for textOverlay example

* Support VK_USE_PLATFORM_METAL_EXT vs. deprecated VK_USE_PLATFORM_MACOS_MVK / DVK_USE_PLATFORM_IOS_MVK

* Check dynamic state features before enabling capabilities in dynamicstate example

* Fix vkCmdDraw() vertexCount argument (PARTICLE_COUNT) in particlesystem example

* Update examples list and restore benchmarking script (to top level)

* Fix validation warning in descriptorindexing example

* Fix device max recursion depth validation warnings in ray tracing examples

* Fix OpenMP build settings for texture3d example on all platforms

* Update and simplify build instructions for macOS

* Update CI script with correct library path for libomp on macOS x86_64

* Update CI scipt to install libomp prior to macOS builds

* Trying one more time to get the CI script working for macOS libomp

* Fix vertexCount argument using calculated size in particlesystem example

* Fix combined image descriptor offset calculation in descriptorbuffer example

* Add iOS App support for Vulkan examples on simulator and physical devices

* Add continuous integration (CI) script for iOS

* Update CI script to build iOS using Xcode 14 via macos-12 runner-image

* Update iOS project docs for Xcode 14 and rename ios folder to apple

* Update macOS docs and CI script to use LIBOMP_PREFIX for OpenMP library path

* Delete benchmark-all-validate.py

Delete benchmark script as per feedback from Sascha Willems

* Update debugprintf example documentation in examples.h
2024-05-22 21:07:27 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="9060" systemVersion="15A279b" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="vmV-Wi-8wg">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9051"/>
</dependencies>
<scenes>
<!--Demo View Controller-->
<scene sceneID="UPC-Y9-dN2">
<objects>
<viewController id="vmV-Wi-8wg" customClass="DemoViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="klr-UD-pWY"/>
<viewControllerLayoutGuide type="bottom" id="lMV-Es-kLU"/>
</layoutGuides>
<view key="view" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" id="xKx-Gc-5Is" customClass="DemoView">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<animations/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="ERB-qy-6pP" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="404" y="555"/>
</scene>
</scenes>
</document>