procedural-3d-engine/examples
2025-05-15 19:04:04 +02:00
..
bloom Code cleanup 2024-01-20 19:02:26 +01:00
bufferdeviceaddress Comment 2024-09-05 21:35:58 +02:00
computecloth
computecullandlod Enable drawIndirectFirstInstance feature 2025-04-04 17:12:30 +02:00
computeheadless Add slang shaders for headless samples 2025-05-15 19:04:04 +02:00
computenbody Code cleanup, restructuring. code comments 2024-01-08 19:04:03 +01:00
computeparticles Base class code cleanup 2024-03-20 07:49:06 +01:00
computeraytracing Macos ios fixes (#1192) 2025-03-29 16:21:37 +01:00
computeshader Fix computeshader sample first frame being rendered with bogus UBOs (#1125) 2024-05-15 18:32:32 +02:00
conditionalrender
conservativeraster
debugprintf Macos ios fixes (#1192) 2025-03-29 16:21:37 +01:00
debugutils
deferred Macos ios fixes (#1192) 2025-03-29 16:21:37 +01:00
deferredmultisampling Macos ios fixes (#1192) 2025-03-29 16:21:37 +01:00
deferredshadows Code cleanup 2024-01-19 14:49:21 +01:00
descriptorbuffer Minor code cleanup, check for device limits 2024-10-22 21:06:05 +02:00
descriptorindexing Macos ios fixes (#1192) 2025-03-29 16:21:37 +01:00
descriptorsets
displacement
distancefieldfonts
dynamicrendering
dynamicrenderingmultisampling
dynamicstate
dynamicuniformbuffer Updated readme to match sample 2024-01-20 19:02:07 +01:00
gears Complete rework of the sample 2024-01-06 16:47:11 +01:00
geometryshader Code cleanup and simplification 2024-01-14 11:04:43 +01:00
gltfloading Code cleanup 2024-01-06 18:00:43 +01:00
gltfscenerendering
gltfskinning
graphicspipelinelibrary
hdr Code cleanup, simplification 2024-01-20 13:05:02 +01:00
hostimagecopy Fix a few compiler warnings and startup/validation issues at runtime (#1193) 2025-03-09 12:48:00 +01:00
imgui Macos ios fixes (#1192) 2025-03-29 16:21:37 +01:00
indirectdraw
inlineuniformblocks Apply a random seed when NOT in benchmark mode to have 100% deterministic runs in all samples (#1127) 2024-05-18 10:01:01 +02:00
inputattachments Adjust samples to recent swap chain class changes 2024-12-19 21:40:42 +01:00
instancing Code cleanup, removed unnecessary VERTEX_BUFFER_BIND_ID 2024-01-08 20:26:41 +01:00
meshshader Android build fixes (#1156) 2024-10-08 20:30:35 +02:00
multisampling Adjust samples to recent swap chain class changes 2024-12-19 21:40:42 +01:00
multithreading Code cleanup, rename ui overlay property 2024-05-23 21:56:42 +02:00
multiview Code cleanup 2024-01-21 13:15:56 +01:00
negativeviewportheight
occlusionquery
offscreen Adjust subpass barriers 2024-02-19 21:33:16 +01:00
oit
parallaxmapping
particlesystem macOS/iOS fixes plus other generic fixes for clang and validation warnings (#1117) 2024-05-04 13:53:08 +02:00
pbrbasic
pbribl
pbrtexture
pipelines Code cleanup 2024-01-07 20:40:31 +01:00
pipelinestatistics
pushconstants Apply a random seed when NOT in benchmark mode to have 100% deterministic runs in all samples (#1127) 2024-05-18 10:01:01 +02:00
pushdescriptors Code cleanup 2024-01-21 13:19:40 +01:00
radialblur
rayquery Remove rayTracingPipeline requirement from rayquery (#1115) 2024-04-06 19:39:14 +02:00
raytracingbasic RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingcallable Post PR cleanup 2024-05-04 14:06:18 +02:00
raytracinggltf Minor cleanup 2025-04-13 18:19:36 +02:00
raytracingintersection Post PR cleanup 2024-05-04 14:06:18 +02:00
raytracingpositionfetch
raytracingreflections
raytracingsbtdata
raytracingshadows Post PR cleanup 2024-05-04 14:06:18 +02:00
raytracingtextures Remove compilier warnings 2024-03-19 22:07:26 +01:00
renderheadless Add slang shaders for headless samples 2025-05-15 19:04:04 +02:00
screenshot
shaderobjects
shadowmapping Code cleanup, comments 2024-01-20 19:41:53 +01:00
shadowmappingcascade Add slang shader for shadow mapping and shadow mapping cascades sample 2025-04-28 21:03:37 +02:00
shadowmappingomni
specializationconstants Macos ios fixes (#1192) 2025-03-29 16:21:37 +01:00
sphericalenvmapping Code cleanup 2024-01-15 19:12:23 +01:00
ssao
stencilbuffer Code cleanup 2024-01-02 20:00:06 +01:00
subpasses Fix a few compiler warnings and startup/validation issues at runtime (#1193) 2025-03-09 12:48:00 +01:00
terraintessellation
tessellation
textoverlay
texture
texture3d
texturearray Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texturecubemap Code cleanup, refactoring and simplification 2024-01-14 15:23:58 +01:00
texturecubemaparray
texturemipmapgen
texturesparseresidency
timelinesemaphore
triangle Android changes (#1194) 2025-02-28 18:02:15 +01:00
trianglevulkan13 Fix a few compiler warnings and startup/validation issues at runtime (#1193) 2025-03-09 12:48:00 +01:00
variablerateshading
vertexattributes Removed outdated todos 2024-01-21 13:58:37 +01:00
viewportarray
vulkanscene
CMakeLists.txt