procedural-3d-engine/shadowmapping
2017-06-01 22:32:39 +02:00
..
shadowmapping.cpp Set maxAnisotropy to 1.0f instead of 0.0f (Fixes validation errors, refs #277) 2017-06-01 22:32:39 +02:00
shadowmapping.vcxproj Added PCF filtering toggle (second pipeline using specialization constants), use createBuffer from Vulkan device class 2017-01-07 20:20:40 +01:00
shadowmapping.vcxproj.filters Added PCF filtering toggle (second pipeline using specialization constants), use createBuffer from Vulkan device class 2017-01-07 20:20:40 +01:00