|
generate-spirv.bat
|
Added shadow mapping example
|
2016-02-28 22:26:11 +01:00 |
|
offscreen.frag.spv
|
Added gl_PerVertex outputs
|
2016-05-14 21:23:09 +02:00 |
|
offscreen.vert.spv
|
Added gl_PerVertex outputs
|
2016-05-14 21:23:09 +02:00 |
|
quad.frag.spv
|
Added gl_PerVertex outputs
|
2016-05-14 21:23:09 +02:00 |
|
quad.vert
|
Debug quad shader
|
2018-02-20 19:28:44 +01:00 |
|
quad.vert.spv
|
Debug quad shader
|
2018-02-20 19:28:44 +01:00 |
|
scene.frag
|
Removed redundant division by w
|
2019-01-29 23:25:02 -08:00 |
|
scene.frag.spv
|
Updated shadow mapping SPIR-V shaders
|
2019-01-31 20:09:48 +01:00 |
|
scene.vert.spv
|
Added gl_PerVertex outputs
|
2016-05-14 21:23:09 +02:00 |