procedural-3d-engine/base
2023-07-19 16:19:15 +01:00
..
benchmark.hpp Add option to only render a given number of frames. 2021-07-29 12:15:58 +02:00
camera.hpp Added keyboard input handling 2023-02-25 09:37:08 +01:00
CMakeLists.txt Split swap chain class into header and implementation 2020-08-08 18:48:00 +02:00
CommandLineParser.hpp Command line parser fix 2022-12-31 09:53:17 +01:00
frustum.hpp Moved frustum class to vks namespace (Refs #260) 2017-02-12 13:37:12 +01:00
keycodes.hpp Fix F1 on/off toggle for ImGui overlay (all platforms), clean up keycode handling (mostly macOS/iOS) 2022-08-01 16:11:57 -04:00
threadpool.hpp Fixed typos 2020-08-08 13:25:58 +02:00
VulkanAndroid.cpp Use swap chain functions provided by the loader instead of manually loading them 2023-07-16 21:18:59 +02:00
VulkanAndroid.h Use swap chain functions provided by the loader instead of manually loading them 2023-07-16 21:18:59 +02:00
VulkanBuffer.cpp Remove pragma once from implementation files 2020-08-09 11:56:19 +02:00
VulkanBuffer.h Split buffer class into header and implementation 2020-08-08 22:18:35 +02:00
VulkanDebug.cpp Replaced debug marker with debug utils in framework 2023-05-09 20:04:34 +02:00
VulkanDebug.h Replaced debug marker with debug utils in framework 2023-05-09 20:04:34 +02:00
VulkanDevice.cpp Replaced debug marker with debug utils in framework 2023-05-09 20:04:34 +02:00
VulkanDevice.h Replaced debug marker with debug utils in framework 2023-05-09 20:04:34 +02:00
vulkanexamplebase.cpp Remove xcode/examples.h 2023-07-19 16:19:15 +01:00
vulkanexamplebase.h Reworked triangle sample 2023-07-16 19:25:55 +02:00
VulkanFrameBuffer.hpp Fixed typos 2020-08-09 14:39:32 +02:00
VulkanglTFModel.cpp Changed references to the asset pack 2023-05-10 21:29:33 +02:00
VulkanglTFModel.h Fix compile warning and crash in SSAO test. 2021-02-15 12:30:38 +01:00
VulkanInitializers.hpp Updated ray tracing samples to final ray tracing extensions 2020-11-23 12:15:57 +01:00
VulkanRaytracingSample.cpp Enable VK_KHR_Deferred_Host_Operationgs for all samples 2022-08-21 16:04:49 +02:00
VulkanRaytracingSample.h Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
VulkanSwapChain.cpp Updated swap chain format selection 2023-07-17 21:44:08 +02:00
VulkanSwapChain.h Use swap chain functions provided by the loader instead of manually loading them 2023-07-16 21:18:59 +02:00
VulkanTexture.cpp Changed references to the asset pack 2023-05-10 21:29:33 +02:00
VulkanTexture.h Split texture class into header and implementation 2020-08-08 22:54:34 +02:00
VulkanTools.cpp Changed references to the asset pack 2023-05-10 21:29:33 +02:00
VulkanTools.h Changed assets and shader path functions, removed asset download script 2023-05-09 21:05:01 +02:00
VulkanUIOverlay.cpp Code cleanup and fixes 2023-02-24 16:13:31 +01:00
VulkanUIOverlay.h Code cleanup and fixes 2023-02-24 16:13:31 +01:00