Move `data/shaders` to `data/shaders/glsl` Move `data/hlsl` to `data/shaders/hlsl` Fix up shader paths in the cpp files to point to the new glsl location. `data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for now). Issue: #723
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104 B
GLSL
8 lines
No EOL
104 B
GLSL
#version 450
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layout(location = 0) out vec4 color;
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void main()
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{
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color = vec4(1.0, 0.0, 0.0, 1.0);
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} |