procedural-3d-engine/raytracing
2016-09-01 22:55:57 +02:00
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raytracing.cpp Updated compute raytrace example. Pass scene primitives via SSBOs, shader tweaks, etc. 2016-09-01 22:55:57 +02:00
raytracing.vcxproj Refactored compute ray tracing example, use dedicated graphics queue if available 2016-08-20 12:02:02 +02:00
raytracing.vcxproj.filters Refactored compute ray tracing example, use dedicated graphics queue if available 2016-08-20 12:02:02 +02:00