..
benchmark.hpp
Reworked benchmark code, store per frame times (instead of iteration totals)
2017-08-28 20:48:52 +02:00
camera.hpp
glm matrix initialization
2017-09-24 18:17:07 +02:00
CMakeLists.txt
Replaced text overlay with proper (imgui based) UI overlay class
2017-10-29 11:41:43 +01:00
frustum.hpp
Moved frustum class to vks namespace (Refs #260 )
2017-02-12 13:37:12 +01:00
keycodes.hpp
Removed key dummy codes for android
2017-11-04 10:33:55 +01:00
threadpool.hpp
fix error build
2017-03-18 19:30:26 +03:00
VulkanAndroid.cpp
File name capitalization
2017-03-25 12:09:45 +01:00
VulkanAndroid.h
Android UI overlay touch handling
2017-11-02 17:07:07 +01:00
VulkanBuffer.hpp
Initialize buffer and memory with VK_NULL_HANDLE
2017-04-16 13:39:36 +02:00
VulkanDebug.cpp
Debug message callback calling conventions
2017-11-04 15:48:51 +01:00
VulkanDebug.h
Debug message callback calling conventions
2017-11-04 15:48:51 +01:00
VulkanDevice.hpp
Enabled exceptions on android
2017-11-10 22:17:03 +01:00
vulkanexamplebase.cpp
More consistent avg. frame time / fps count
2017-12-01 13:10:07 +01:00
vulkanexamplebase.h
UI overlay creation via create info structure with additional customization options
2017-11-03 11:17:09 +01:00
VulkanFrameBuffer.hpp
Set sampler max. anisotropy to 1.0f instead of 0.0f (valdidation)
2017-06-17 16:07:38 +02:00
VulkanHeightmap.hpp
Moved heightmap to vks namespace (Refs #260 )
2017-02-12 13:35:26 +01:00
VulkanInitializers.hpp
Initialize sampler create info with maxAnisotropy of 1.0f (Validation) [skip ci]
2017-03-26 15:11:02 +02:00
VulkanModel.hpp
Request memory with VK_MEMORY_PROPERTY_HOST_COHERENT_BIT enabled for model staging buffers.
2017-12-01 16:25:23 +00:00
VulkanSwapChain.hpp
Also check against TRANSFER_SRC format flag to enable swap chain image usage flag
2017-10-09 20:07:16 +02:00
VulkanTexture.hpp
Check if anisotropy is enabled ( Fixes #336 , Refs #277 )
2017-06-14 23:39:41 +02:00
VulkanTools.cpp
Silent error mode
2017-08-26 15:05:59 +02:00
VulkanTools.h
Silent error mode
2017-08-26 15:05:59 +02:00
VulkanUIOverlay.cpp
VulkanUIOverlay: Use the correct initial layout
2017-11-21 17:31:35 -08:00
VulkanUIOverlay.h
Pass updated frame buffers on resize
2017-11-03 16:35:38 +01:00