procedural-3d-engine/base
Bradley Austin Davis e37a333b0d
Use debug utils during instance creation (#1098)
* Use debug utils during instance creation

* fixup! Use debug utils during instance creation
2024-01-21 14:07:35 +01:00
..
benchmark.hpp Add option to only render a given number of frames. 2021-07-29 12:15:58 +02:00
camera.hpp Only signal camera update when something actually changed 2024-01-13 19:14:30 +01:00
CMakeLists.txt Split swap chain class into header and implementation 2020-08-08 18:48:00 +02:00
CommandLineParser.hpp Command line parser fix 2022-12-31 09:53:17 +01:00
frustum.hpp Moved frustum class to vks namespace (Refs #260) 2017-02-12 13:37:12 +01:00
keycodes.hpp Add basic QNX support. 2023-09-01 11:12:08 -04:00
threadpool.hpp Code cleanup 2023-12-24 15:58:23 +01:00
VulkanAndroid.cpp Use swap chain functions provided by the loader instead of manually loading them 2023-07-16 21:18:59 +02:00
VulkanAndroid.h Use swap chain functions provided by the loader instead of manually loading them 2023-07-16 21:18:59 +02:00
VulkanBuffer.cpp Remove pragma once from implementation files 2020-08-09 11:56:19 +02:00
VulkanBuffer.h Split buffer class into header and implementation 2020-08-08 22:18:35 +02:00
VulkanDebug.cpp Use debug utils during instance creation (#1098) 2024-01-21 14:07:35 +01:00
VulkanDebug.h Use debug utils during instance creation (#1098) 2024-01-21 14:07:35 +01:00
VulkanDevice.cpp Replaced debug marker with debug utils in framework 2023-05-09 20:04:34 +02:00
VulkanDevice.h Replaced debug marker with debug utils in framework 2023-05-09 20:04:34 +02:00
vulkanexamplebase.cpp Use debug utils during instance creation (#1098) 2024-01-21 14:07:35 +01:00
vulkanexamplebase.h Removed viewChanged callback 2024-01-20 14:27:31 +01:00
VulkanFrameBuffer.hpp Removed outdated todos 2024-01-21 13:58:37 +01:00
VulkanglTFModel.cpp Code cleanup 2023-12-28 20:37:39 +01:00
VulkanglTFModel.h Code cleanup 2023-12-28 20:37:39 +01:00
VulkanInitializers.hpp Updated ray tracing samples to final ray tracing extensions 2020-11-23 12:15:57 +01:00
VulkanRaytracingSample.cpp Enable VK_KHR_Deferred_Host_Operationgs for all samples 2022-08-21 16:04:49 +02:00
VulkanRaytracingSample.h Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
VulkanSwapChain.cpp Code cleanup 2023-12-28 20:37:39 +01:00
VulkanSwapChain.h Add basic QNX support. 2023-09-01 11:12:08 -04:00
VulkanTexture.cpp Minor best practices related fixes 2023-09-17 14:13:03 +02:00
VulkanTexture.h Split texture class into header and implementation 2020-08-08 22:54:34 +02:00
VulkanTools.cpp Code cleanup 2023-12-27 19:58:33 +01:00
VulkanTools.h Code cleanup 2023-12-27 19:58:33 +01:00
VulkanUIOverlay.cpp Code cleanup and fixes 2023-02-24 16:13:31 +01:00
VulkanUIOverlay.h Code cleanup and fixes 2023-02-24 16:13:31 +01:00