procedural-3d-engine/examples
2023-11-02 07:48:45 +01:00
..
bloom
computecloth Merge pull request #925 from galaxysailing/computecloth-update 2022-12-31 13:44:47 +01:00
computecullandlod Minor code cleanup 2023-06-18 17:53:21 +02:00
computeheadless Fix shaders path for computeheadless and renderheadless 2023-07-12 10:07:39 -05:00
computenbody Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer 2022-07-07 09:57:01 -04:00
computeparticles Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer 2022-07-07 09:57:01 -04:00
computeraytracing
computeshader
conditionalrender Simplify push constant setup 2023-02-24 17:03:48 +01:00
conservativeraster Code cleanup 2022-07-30 09:27:50 +02:00
debugmarker
deferred Merge pull request #959 from itoral/fix_depth_stencil_aspects 2022-07-30 08:56:32 +02:00
deferredmultisampling
deferredshadows
descriptorbuffer Rework offset and size calculations 2023-10-29 18:11:08 +01:00
descriptorindexing Fix cube count & indices logic error in descriptorindexing example 2022-08-08 02:15:03 -04:00
descriptorsets Clean up descriptor pool setup 2023-06-08 18:34:17 +02:00
displacement Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
distancefieldfonts Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
dynamicrendering Use correct layout for color attachment 2023-06-03 16:48:37 +02:00
dynamicstate
dynamicuniformbuffer Fix bound range in dynamicuniformbuffer sample 2021-08-31 12:27:52 +02:00
gears Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
geometryshader
gltfloading Changed references to the asset pack 2023-05-10 21:29:33 +02:00
gltfscenerendering Changed references to the asset pack 2023-05-10 21:29:33 +02:00
gltfskinning Changed references to the asset pack 2023-05-10 21:29:33 +02:00
graphicspipelinelibrary Minor cleanup 2023-07-18 19:23:43 +02:00
hdr Merge pull request #959 from itoral/fix_depth_stencil_aspects 2022-07-30 08:56:32 +02:00
imgui
indirectdraw Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
inlineuniformblocks Merge pull request #790 from kuhar/clang-warnings 2022-12-31 14:03:31 +01:00
inputattachments Replaced debug marker with debug utils in framework 2023-05-09 20:04:34 +02:00
instancing
meshshader use EXT for mesh shader feature 2023-04-19 00:02:15 +08:00
multisampling Synchronization fix 2023-02-24 16:50:39 +01:00
multithreading Fix F1 on/off toggle for ImGui overlay (all platforms), clean up keycode handling (mostly macOS/iOS) 2022-08-01 16:11:57 -04:00
multiview Fixed left/right offsets 2023-09-14 22:43:37 +02:00
negativeviewportheight Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
occlusionquery Minor code cleanup 2022-12-09 07:24:32 +01:00
offscreen Removed unnecessary binding. 2023-07-10 15:37:00 +03:00
oit MoltenVK-specific fixes for descriptorindexing and oit examples 2022-08-05 00:27:58 -04:00
parallaxmapping Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
particlesystem Renamed particle fire sample 2023-07-16 16:03:29 +02:00
pbrbasic Minor code cleanup 2022-12-09 07:24:32 +01:00
pbribl
pbrtexture
pipelines Minor code cleanup 2023-07-16 15:55:58 +02:00
pipelinestatistics Fix query count and dateaSize/stride calculation 2023-08-04 20:04:15 +02:00
pushconstants
pushdescriptors
radialblur Minor code cleanup 2022-12-09 07:24:32 +01:00
rayquery RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingbasic RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingcallable RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracinggltf Add ray traced glTF sample (#1083) 2023-11-01 10:55:33 +01:00
raytracingintersection Destroy buffers 2023-08-05 13:32:17 +02:00
raytracingreflections RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingsbtdata Fixed buffer sizes and recompiled shaders 2023-08-04 19:49:42 +02:00
raytracingshadows RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingtextures Reworked descriptor setup 2023-04-12 19:54:11 +02:00
renderheadless Fix shaders path for computeheadless and renderheadless 2023-07-12 10:07:39 -05:00
screenshot Minor code cleanup 2023-07-16 15:55:58 +02:00
shaderobjects Destroy shaders 2023-08-04 19:27:49 +02:00
shadowmapping Don't render scene when shadow map is dislplayed 2022-12-31 12:11:21 +01:00
shadowmappingcascade Fix a comment in shadowmappingcascade example 2023-08-22 11:14:42 +02:00
shadowmappingomni Merge pull request #783 from michead/shadowmappingomni 2022-12-31 13:50:18 +01:00
specializationconstants
sphericalenvmapping Minor code cleanup 2023-07-16 15:55:58 +02:00
ssao Minor code cleanup 2022-12-09 07:24:32 +01:00
stencilbuffer Add stencil format require toggle 2023-05-09 18:03:51 +02:00
subpasses Fixed dst access mask for input attachment access 2023-06-20 18:57:32 +02:00
terraintessellation Fix UV calculation 2023-06-08 18:31:31 +02:00
tessellation Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS 2022-07-07 09:57:01 -04:00
textoverlay Correct the dimensions of the font data buffer 2023-04-19 17:43:05 +02:00
texture Changed references to the asset pack 2023-05-10 21:29:33 +02:00
texture3d Fix animation update 2023-04-07 12:58:11 +02:00
texturearray Minor code cleanup 2023-07-16 15:55:58 +02:00
texturecubemap Minor code cleanup 2023-07-16 15:55:58 +02:00
texturecubemaparray Changed references to the asset pack 2023-05-10 21:29:33 +02:00
texturemipmapgen Minor code cleanup 2023-07-16 15:55:58 +02:00
texturesparseresidency Add ray traced glTF sample (#1083) 2023-11-01 10:55:33 +01:00
triangle Destroy command pool 2023-11-02 07:48:45 +01:00
variablerateshading Proper resize handling 2023-10-14 16:35:41 +02:00
vertexattributes Changed references to the asset pack 2023-05-10 21:29:33 +02:00
viewportarray Fix incorrect left/right viewport locations (#1064) 2023-09-14 22:40:19 +02:00
vulkanscene Minor code cleanup 2023-07-16 15:55:58 +02:00
CMakeLists.txt Add ray traced glTF sample (#1083) 2023-11-01 10:55:33 +01:00