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bloom
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Only apply stencil flag if selected format has a stencil part
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2022-05-14 11:44:57 +02:00 |
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computecloth
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Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer
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2022-07-07 09:57:01 -04:00 |
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computecullandlod
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Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer
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2022-07-07 09:57:01 -04:00 |
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computeheadless
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Headless examples: update validation layer name & implement macOS VK_KHR_portability_subset / VK_KHR_portability_enumeration
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2022-07-27 13:43:52 -04:00 |
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computenbody
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Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer
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2022-07-07 09:57:01 -04:00 |
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computeparticles
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Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer
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2022-07-07 09:57:01 -04:00 |
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computeraytracing
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Code Review: a) revert TinyGLTF #defines, b) call vkDeviceWaitIdle() in macOS/iOS termination handlers, c) remove OpenMP target_compile_options() in CMakeLists
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2022-07-27 01:21:20 -04:00 |
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computeshader
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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conditionalrender
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ImGui example now shows Vulkan API and driver info, ImGui+TextOverlay+ConditionalRender+gltfSceneRendering examples now support macOS retina displays
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2022-07-13 12:24:26 -04:00 |
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conservativeraster
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Code cleanup
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2022-07-30 09:27:50 +02:00 |
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debugmarker
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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deferred
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Merge pull request #959 from itoral/fix_depth_stencil_aspects
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2022-07-30 08:56:32 +02:00 |
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deferredmultisampling
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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deferredshadows
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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descriptorindexing
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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descriptorsets
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Fixes in examples: support swapchain image count change on resize, fix multiple validation layer errors on resize and quit, multiview now supports resize/fullscreen, computecloth deltaT now based on frame time, multisampling recreates attachments on resize, P key now pauses computeparticles, descriptorsets, and pushdescriptors
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2022-07-07 09:57:01 -04:00 |
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displacement
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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distancefieldfonts
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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dynamicrendering
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Added comment for required extensions
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2022-08-02 10:19:49 +02:00 |
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dynamicuniformbuffer
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Fix bound range in dynamicuniformbuffer sample
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2021-08-31 12:27:52 +02:00 |
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gears
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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geometryshader
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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gltfloading
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Slightly reworked glTF samples
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2022-08-06 10:16:54 +02:00 |
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gltfscenerendering
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Slightly reworked glTF samples
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2022-08-06 10:16:54 +02:00 |
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gltfskinning
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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graphicspipelinelibrary
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Change light pos
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2022-07-30 09:16:36 +02:00 |
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hdr
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Merge pull request #959 from itoral/fix_depth_stencil_aspects
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2022-07-30 08:56:32 +02:00 |
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imgui
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Fix F1 on/off toggle for ImGui overlay (all platforms), clean up keycode handling (mostly macOS/iOS)
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2022-08-01 16:11:57 -04:00 |
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indirectdraw
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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inlineuniformblocks
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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inputattachments
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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instancing
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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multisampling
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Merge pull request #959 from itoral/fix_depth_stencil_aspects
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2022-07-30 08:56:32 +02:00 |
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multithreading
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Fix F1 on/off toggle for ImGui overlay (all platforms), clean up keycode handling (mostly macOS/iOS)
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2022-08-01 16:11:57 -04:00 |
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multiview
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Merge pull request #959 from itoral/fix_depth_stencil_aspects
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2022-07-30 08:56:32 +02:00 |
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negativeviewportheight
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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occlusionquery
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Disable culling for models
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2021-11-11 20:01:03 +01:00 |
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offscreen
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Fix various cases of image views with incorrect stencil aspect
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2022-06-30 09:40:18 +02:00 |
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oit
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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parallaxmapping
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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particlefire
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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pbrbasic
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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pbribl
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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pbrtexture
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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pipelines
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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pipelinestatistics
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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pushconstants
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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pushdescriptors
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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radialblur
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Fix various cases of image views with incorrect stencil aspect
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2022-06-30 09:40:18 +02:00 |
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rayquery
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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raytracingbasic
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Remove acceleration structure host commands usage
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2021-02-23 18:24:59 -08:00 |
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raytracingcallable
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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raytracingreflections
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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raytracingshadows
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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renderheadless
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Merge pull request #959 from itoral/fix_depth_stencil_aspects
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2022-07-30 08:56:32 +02:00 |
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screenshot
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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shadowmapping
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Pass depth range to depth map visualization shader
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2022-05-08 11:43:06 +02:00 |
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shadowmappingcascade
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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shadowmappingomni
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Fix various cases of image views with incorrect stencil aspect
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2022-06-30 09:40:18 +02:00 |
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specializationconstants
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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sphericalenvmapping
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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ssao
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Merge pull request #959 from itoral/fix_depth_stencil_aspects
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2022-07-30 08:56:32 +02:00 |
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stencilbuffer
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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subpasses
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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terraintessellation
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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tessellation
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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textoverlay
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Fix F1 on/off toggle for ImGui overlay (all platforms), clean up keycode handling (mostly macOS/iOS)
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2022-08-01 16:11:57 -04:00 |
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texture
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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texture3d
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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texturearray
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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texturecubemap
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Fixing several validation related issues
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2021-10-24 13:00:11 +02:00 |
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texturecubemaparray
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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texturemipmapgen
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Get sampler index from UBO instead of passing from VS to FS
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2022-08-03 20:11:40 +02:00 |
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texturesparseresidency
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Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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2022-07-07 09:57:01 -04:00 |
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triangle
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Move macOS benchmarking to NSApp rendering loop, makes example windows visible vs. headless
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2022-08-01 16:52:06 -04:00 |
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variablerateshading
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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vertexattributes
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Code Review: a) revert TinyGLTF #defines, b) call vkDeviceWaitIdle() in macOS/iOS termination handlers, c) remove OpenMP target_compile_options() in CMakeLists
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2022-07-27 01:21:20 -04:00 |
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viewportarray
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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vulkanscene
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Ray tracing samples can now also use the UI overlay
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2021-08-28 12:59:10 +02:00 |
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CMakeLists.txt
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Code Review: a) revert TinyGLTF #defines, b) call vkDeviceWaitIdle() in macOS/iOS termination handlers, c) remove OpenMP target_compile_options() in CMakeLists
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2022-07-27 01:21:20 -04:00 |