procedural-3d-engine/examples
ShoufengYang f4197f93b4
Fixed the first frame render error.
The compute commands should be submit before the graphic command. If not, there is a logical error that cause the first frame render error.  Since the graphic rendering need to sample the compute shader 's output image.
2021-08-03 23:22:48 +08:00
..
bloom Cleaned up includes 2020-08-09 13:16:35 +02:00
computecloth Cleaned up includes 2020-08-09 13:16:35 +02:00
computecullandlod Cleaned up includes 2020-08-09 13:16:35 +02:00
computeheadless Change scope of validationExt and validationLayerName variables 2021-01-18 17:41:41 +01:00
computenbody Cleaned up includes 2020-08-09 13:16:35 +02:00
computeparticles Cleaned up includes 2020-08-09 13:16:35 +02:00
computeraytracing Fixed the first frame render error. 2021-08-03 23:22:48 +08:00
computeshader Use concurrent sharing mode for image if compute and graphics queue family indices differ 2020-08-29 12:19:05 +02:00
conditionalrender Cleaned up includes 2020-08-09 13:16:35 +02:00
conservativeraster Cleaned up includes 2020-08-09 13:16:35 +02:00
debugmarker Cleaned up includes 2020-08-09 13:16:35 +02:00
deferred Cleaned up includes 2020-08-09 13:16:35 +02:00
deferredmultisampling Cleaned up includes 2020-08-09 13:16:35 +02:00
deferredshadows Fixed typos 2020-08-09 14:39:32 +02:00
descriptorindexing Finished descriptor indexing example 2021-01-28 22:04:25 +01:00
descriptorsets Fixed typos 2020-08-09 14:39:32 +02:00
displacement Cleaned up includes 2020-08-09 13:16:35 +02:00
distancefieldfonts Cleaned up includes 2020-08-09 13:16:35 +02:00
dynamicuniformbuffer Cleaned up includes 2020-08-09 13:16:35 +02:00
gears Cleaned up includes 2020-08-09 13:16:35 +02:00
geometryshader Fixed typos 2020-08-09 14:39:32 +02:00
gltfloading Fixed typos 2020-08-09 14:39:32 +02:00
gltfscenerendering Fixed typos 2020-08-09 14:39:32 +02:00
gltfskinning Split texture class into header and implementation 2020-08-08 22:54:34 +02:00
hdr Cleaned up includes 2020-08-09 13:16:35 +02:00
imgui Cleaned up includes 2020-08-09 13:16:35 +02:00
indirectdraw Fixed typos 2020-08-09 14:39:32 +02:00
inlineuniformblocks Cleaned up includes 2020-08-09 13:16:35 +02:00
inputattachments Resize attachments on window resize and update descriptor 2021-07-09 08:14:59 +02:00
instancing Three vertices are sufficient for the full screen background 2021-06-28 22:03:36 +02:00
multisampling Cleaned up includes 2020-08-09 13:16:35 +02:00
multithreading Cleaned up includes 2020-08-09 13:16:35 +02:00
multiview Cleaned up includes 2020-08-09 13:16:35 +02:00
negativeviewportheight Cleaned up includes 2020-08-09 13:16:35 +02:00
occlusionquery Cleaned up includes 2020-08-09 13:16:35 +02:00
offscreen Optimizations and code-cleanup 2020-10-09 11:07:19 +02:00
oit Use push constants for fixed object data, some minor code cleanup 2020-08-21 17:27:54 +02:00
parallaxmapping Cleaned up includes 2020-08-09 13:16:35 +02:00
particlefire Cleaned up includes 2020-08-09 13:16:35 +02:00
pbrbasic Fixed typos 2020-08-09 13:38:33 +02:00
pbribl Fixed typos 2020-08-09 13:38:33 +02:00
pbrtexture Fixed typos 2020-08-09 13:38:33 +02:00
pipelines Cleaned up includes 2020-08-09 13:16:35 +02:00
pipelinestatistics Cleaned up includes 2020-08-09 13:16:35 +02:00
pushconstants Cleaned up includes 2020-08-09 13:16:35 +02:00
pushdescriptors Cleaned up includes 2020-08-09 13:16:35 +02:00
radialblur Cleaned up includes 2020-08-09 13:16:35 +02:00
rayquery Fix rayquery demo to not require full raytracing support. 2021-07-29 12:22:47 +02:00
raytracingbasic Remove acceleration structure host commands usage 2021-02-23 18:24:59 -08:00
raytracingcallable Merge pull request #812 from tangmi/remove-host-commands 2021-05-31 19:35:24 +02:00
raytracingreflections Merge pull request #812 from tangmi/remove-host-commands 2021-05-31 19:35:24 +02:00
raytracingshadows Remove acceleration structure host commands usage 2021-02-23 18:24:59 -08:00
renderheadless Change scope of validationExt and validationLayerName variables 2021-01-18 17:41:41 +01:00
screenshot Fixed typos 2020-08-09 13:48:49 +02:00
shadowmapping Fixed typos 2020-08-09 13:48:49 +02:00
shadowmappingcascade Fixed typos 2020-08-09 13:48:49 +02:00
shadowmappingomni Fixed typos 2020-08-09 13:48:49 +02:00
specializationconstants Cleaned up includes 2020-08-09 13:16:35 +02:00
sphericalenvmapping Cleaned up includes 2020-08-09 13:16:35 +02:00
ssao SSAO sample: Render Sponza with textures 2021-02-25 19:16:41 +01:00
stencilbuffer Cleaned up includes 2020-08-09 13:16:35 +02:00
subpasses Fixed subpass dependency 2021-07-13 17:43:54 +02:00
terraintessellation Fixed typos 2020-08-09 13:48:49 +02:00
tessellation Fixed typos 2020-08-09 13:48:49 +02:00
textoverlay Fixed typos 2020-08-09 13:48:49 +02:00
texture Cleaned up includes 2020-08-09 13:16:35 +02:00
texture3d Enable OpenMP 2020-09-17 13:55:26 +02:00
texturearray Cleaned up includes 2020-08-09 13:16:35 +02:00
texturecubemap Cleaned up includes 2020-08-09 13:16:35 +02:00
texturecubemaparray Fixed coordinate transformation for skybox and reflection objects 2020-08-28 21:15:13 +02:00
texturemipmapgen Cleaned up includes 2020-08-09 13:16:35 +02:00
texturesparseresidency Cleaned up includes 2020-08-09 13:16:35 +02:00
triangle Add support for rendering for the headless extension 2021-04-27 13:53:07 +02:00
variablerateshading Replace VK_VERSION_1_1 with VK_API_VERSION_1_1 2021-03-16 12:58:02 +00:00
viewportarray Cleaned up includes 2020-08-09 13:16:35 +02:00
vulkanscene Cleaned up includes 2020-08-09 13:16:35 +02:00
CMakeLists.txt Added descriptorindexing sample to CMake. 2020-12-16 10:40:23 +00:00