procedural-3d-engine/data/models
2016-04-03 13:51:47 +02:00
..
armor Added android support for deferred, displacement and spherical environment mapping examples (#97) 2016-03-25 14:12:17 +01:00
astroboy Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
lowpoly Added android support for parallax mapping, pipelines, push constants, radial blur, skeletal animation and tessellation examples (#97) 2016-03-25 21:08:59 +01:00
voyager Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
angryteapot.3ds Added android support for gears, geometryshader, instancing and occlusion query examples (#97) 2016-03-25 19:43:01 +01:00
box.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
chinesedragon.dae Converted models from directX format to collada 2016-03-24 23:04:51 +01:00
color_teapot_spheres.X Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
cube.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
cube.X Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
cylinder.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
fireplace.obj Update texutre maps and shaders for particle system fire 2016-03-19 20:02:30 +01:00
geosphere.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
glowsphere.dae Added android support for parallax mapping, pipelines, push constants, radial blur, skeletal animation and tessellation examples (#97) 2016-03-25 21:08:59 +01:00
glowsphere.X Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
plane.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
plane_z.3ds Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
plane_z.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
retroufo.dae Converted models from directX format to collada 2016-03-24 23:04:51 +01:00
retroufo_glow.dae Converted models from directX format to collada 2016-03-24 23:04:51 +01:00
retroufo_license.txt Added license (CC-BY 3.0) for my retro ufo models 2016-02-25 22:16:42 +01:00
retroufo_red.dae Changed mesh format, asset paths for multi threaded rendering example 2016-04-02 12:04:27 +02:00
retroufo_red_lowpoly.dae Added frustum culling, use low-poly mesh to move limitation towards cpu 2016-04-03 13:51:47 +02:00
samplescene.dae Added android support for parallax mapping, pipelines, push constants, radial blur, skeletal animation and tessellation examples (#97) 2016-03-25 21:08:59 +01:00
samplescene.obj Added android support for parallax mapping, pipelines, push constants, radial blur, skeletal animation and tessellation examples (#97) 2016-03-25 21:08:59 +01:00
shadowscene_fire.dae Added android support for shadow mapping (projected and omni) and texture (array and cubemap ) example (#97) 2016-03-25 15:29:38 +01:00
shadowscene_torus.X Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
skysphere.dae Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
sphere.3ds Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
sphere.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
suzanne.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
teapot.3ds Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
torus.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
torusknot.obj Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkanlogo.X Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkanscene_license.txt Added license notice and copyright for Vulkan Scene model (and derived models) 2016-02-27 17:46:42 +01:00
vulkanscene_shadow.dae Added shadow mapping example 2016-02-28 22:26:11 +01:00
vulkanscenebackground.dae Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkanscenelogos.dae Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00
vulkanscenemodels.dae Added Vulkan examples sources! 2016-02-16 15:07:25 +01:00