procedural-3d-engine/examples
2022-04-21 07:34:44 +02:00
..
bloom Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
computecloth Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
computecullandlod Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
computeheadless Change scope of validationExt and validationLayerName variables 2021-01-18 17:41:41 +01:00
computenbody Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
computeparticles Remove unused push constants 2021-11-09 21:44:43 +01:00
computeraytracing Merge pull request #862 from ShoufengYang/patch-2 2021-11-10 19:20:15 +01:00
computeshader Merge pull request #861 from ShoufengYang/patch-1 2021-11-10 19:21:42 +01:00
conditionalrender Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
conservativeraster Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
debugmarker Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
deferred Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
deferredmultisampling Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
deferredshadows Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
descriptorindexing Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
descriptorsets Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
displacement Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
distancefieldfonts Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
dynamicrendering Removed unused texture 2021-12-04 10:10:38 +01:00
dynamicuniformbuffer Fix bound range in dynamicuniformbuffer sample 2021-08-31 12:27:52 +02:00
gears Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
geometryshader Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
gltfloading Remove buffer copies for gltf indices 2021-10-24 12:07:01 +02:00
gltfscenerendering Remove buffer copies for gltf indices 2021-10-24 12:07:01 +02:00
gltfskinning Remove buffer copies for gltf indices 2021-10-24 12:07:01 +02:00
graphicspipelinelibrary Updated graphics pipeline library sample 2022-04-21 07:34:44 +02:00
hdr Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
imgui Disable framework overlay for explicit ImGui sample 2021-11-10 19:04:02 +01:00
indirectdraw Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
inlineuniformblocks Enable inline uniform block feature 2021-09-04 09:28:16 +02:00
inputattachments Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
instancing Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
multisampling Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
multithreading Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
multiview Fixing several validation related issues 2021-10-24 13:00:11 +02:00
negativeviewportheight Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
occlusionquery Disable culling for models 2021-11-11 20:01:03 +01:00
offscreen Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
oit Added barrier between fragment shader write and read 2021-11-28 21:01:00 +01:00
parallaxmapping Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
particlefire Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pbrbasic Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pbribl Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pbrtexture Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pipelines Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pipelinestatistics Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pushconstants Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
pushdescriptors Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
radialblur Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
rayquery Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
raytracingbasic Remove acceleration structure host commands usage 2021-02-23 18:24:59 -08:00
raytracingcallable Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
raytracingreflections Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
raytracingshadows Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
renderheadless Change scope of validationExt and validationLayerName variables 2021-01-18 17:41:41 +01:00
screenshot Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
shadowmapping Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
shadowmappingcascade Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
shadowmappingomni Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
specializationconstants Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
sphericalenvmapping Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
ssao Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
stencilbuffer Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
subpasses Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
terraintessellation Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
tessellation Fixing several validation related issues 2021-10-24 13:00:11 +02:00
textoverlay Fixed typos 2020-08-09 13:48:49 +02:00
texture Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
texture3d Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
texturearray Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
texturecubemap Fixing several validation related issues 2021-10-24 13:00:11 +02:00
texturecubemaparray Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
texturemipmapgen Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
texturesparseresidency Refactoring 2021-10-17 11:11:19 +02:00
triangle Don't set VK_IMAGE_ASPECT_STENCIL_BIT bit if format is depth only 2022-03-06 18:36:11 +00:00
variablerateshading Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
vertexattributes Simplified glTF buffer code 2022-01-22 10:03:39 +01:00
viewportarray Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
vulkanscene Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
CMakeLists.txt Started working on sample for VK_EXT_graphics_pipeline_library 2022-04-03 18:22:53 +02:00