Looks like recently, samplerIndex and couple of other things moved to UBO. For the same fragment shader's SPIR-V binary has been updated but vertex shader's missed. This change updates the SPIR-V binary for vertex shader. Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com> |
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| .. | ||
| texture.frag | ||
| texture.frag.spv | ||
| texture.vert | ||
| texture.vert.spv | ||